Player Matchup

Hachiman
Hachiman
IIlusiom
Hachiman
Level 148
God Stats
0W - 1L
1,763 SR
Queue Stats
24W - 18L
1,665 Elo+
Party 2
Ah Puch
Ah Puch
NOT A SMURFF648
Ah Puch
Level 103
God Stats
7W - 6L
1,567 SR
Queue Stats
196W - 185L
1,432 Elo+
Solo
Shiva
Shiva
clarkpd
Shiva
Level 103
God Stats
0W - 1L
1,650 SR
Queue Stats
2W - 3L
1,769 Elo+
Solo
Bacchus
Bacchus
dagirlnextdoor18
Bacchus
Level 125
God Stats
10W - 4L
1,571 SR
Queue Stats
27W - 24L
1,402 Elo+
Party 2
Bastet
Bastet
imyukimura
Bastet
Level 126
God Stats
6W - 5L
1,340 SR
Queue Stats
190W - 173L
1,484 Elo+
Party 2
Team Averages
Level 121
1,578 SR
1,550 Elo+

VS

Team Averages
Level 97
1,545 SR
1,362 Elo+
Discordia
Discordia
Entrerpode
Discordia
Level 117
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 2L
1,535 Elo+
Solo
Charybdis
Charybdis
PhrogBoi
Charybdis
Level 111
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 19L
1,542 Elo+
Solo
Surtr
Surtr
Rizingcomatose
Surtr
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 10L
1,172 Elo+
Party 1
Hercules
Hercules
TRexWithALongArm
Hercules
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 137L
1,390 Elo+
Solo
Ares
Ares
WingDragonX
Ares
Level 128
God Stats
1W - 1L
1,735 SR
Queue Stats
271W - 265L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IIlusiom
Hachiman
14
1 / 1 / 3
7,888
493
10,335
8,674
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 0 / 0
5,638
352
907
2,706
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
clarkpd
Shiva
14
3 / 2 / 3
8,772
548
12,561
18,731
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 4
7,707
482
6,916
12,212
13,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
imyukimura
Bastet
17
7 / 1 / 0
9,331
583
6,522
12,354
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Entrerpode
Discordia
15
1 / 2 / 2
8,841
553
4,668
7,046
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
PhrogBoi
Charybdis
13
0 / 4 / 0
7,466
467
5,718
12,087
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
7,376
461
9,869
13,506
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 2
7,150
447
8,173
13,993
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
3 / 0 / 0
8,804
550
6,157
13,021
9,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Entrerpode
Discordia
1
2
2
1
L
Hachiman
IIlusiom
Hachiman
1
1
3
2.5
L
0
0
0
0
W
Charybdis
PhrogBoi
Charybdis
0
4
0
0
W
0
6
2
0.17
W
0
1
2
1
W
3
0
0
3
L
Shiva
clarkpd
Shiva
3
2
3
2.25
L
1
0
4
3
L
Bastet
imyukimura
Bastet
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
34,585
54,677
Taken
59,653
41,899
Mitigated
40,845
17,159
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Entrerpode
Discordia
4,668
112
0
371
7,046
2,321
0
907
6,139
67,433
1,183
L
Hachiman
IIlusiom
Hachiman
10,335
6,075
0
2,372
8,674
4,187
0
927
7,501
0
75,504
L
907
0
0
1,634
2,706
778
0
1,027
1,493
13,397
0
W
Charybdis
PhrogBoi
Charybdis
5,718
3,030
0
3,678
12,087
5,006
563
3,163
8,924
0
69,046
W
9,869
4,084
0
3,010
13,506
12,439
0
428
12,240
1,532
38,794
W
8,173
3,674
259
6,205
13,993
11,175
448
3,266
10,625
0
32,499
W
6,157
603
0
2,222
13,021
9,904
0
905
11,979
60,849
2,681
L
Shiva
clarkpd
Shiva
12,561
1,570
0
1,448
18,731
18,319
354
4,009
13,754
2,049
61,973
L
6,916
1,285
146
4,828
12,212
13,020
0
1,075
10,544
26,142
0
L
Bastet
imyukimura
Bastet
6,522
1,510
0
6,731
12,354
5,595
0
4,049
8,076
0
81,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
39,637
416
Minions Killed
437
0
Camps Cleared
0
1,393,921
Distance Traveled
1,566,374
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,841
553
131
8
0
324,266
4
L
Hachiman
7,888
493
120
8
0
287,233
0
L
Ah Puch
5,638
352
29
2
0
106,979
0
W
Charybdis
7,466
467
111
7
0
290,220
0
W
Surtr
7,376
461
63
4
0
261,171
0
W
Hercules
7,150
447
42
3
0
348,161
0
W
Ares
8,804
550
90
6
0
342,556
3
L
Shiva
8,772
548
109
7
0
298,506
2
L
Bacchus
7,707
482
30
2
0
333,658
6
L
Bastet
9,331
583
128
8
0
367,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role