Player Matchup

Rama
Rama
CanaryMoone
Rama
Level 33
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 1
Loki
Loki
Doggie_Styler420
Loki
Level 87
God Stats
13W - 22L
1,478 SR
Queue Stats
232W - 201L
1,479 Elo+
Solo
Surtr
Surtr
MayLayRivers
Surtr
Level 102
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 1
Anubis
Anubis
Shadowstar17710
Anubis
Level 125
God Stats
0W - 2L
1,214 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 1
Ymir
Ymir
TwiTheQueen
Ymir
Level 119
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 1
Team Averages
Level 93
1,381 SR
1,396 Elo+

VS

Team Averages
Level 84
1,596 SR
1,425 Elo+
Discordia
Discordia
ClipRinse
Discordia
Level 124
God Stats
1W - 0L
1,728 SR
Queue Stats
79W - 84L
1,321 Elo+
Solo
Athena
Athena
MyFknDude
Athena
Level 83
God Stats
5W - 4L
1,718 SR
Queue Stats
106W - 109L
1,471 Elo+
Party 2
Osiris
Osiris
Terraxilius
Osiris
Level 104
God Stats
13W - 8L
1,533 SR
Queue Stats
213W - 193L
1,466 Elo+
Solo
Anhur
Anhur
TheGregapus
Anhur
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 193L
1,340 Elo+
Party 2
Nemesis
Nemesis
cordialsingerPS
Nemesis
Level 67
God Stats
10W - 4L
1,500 SR
Queue Stats
137W - 140L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,238
402
6,246
12,642
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
6,462
359
1,022
7,744
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
7,223
401
12,157
17,958
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 5 / 0
9,274
515
15,598
12,916
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 3
6,448
358
5,346
18,753
15,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClipRinse
Discordia
14
1 / 4 / 9
8,907
495
7,299
9,310
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
MyFknDude
Athena
13
3 / 1 / 5
9,094
505
8,393
14,284
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
16
13 / 0 / 5
11,793
655
15,715
16,272
15,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 12
8,550
475
8,421
10,539
3,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 12
9,441
525
8,189
14,883
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
22
23
Deaths
10
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Discordia
ClipRinse
Discordia
1
4
9
1.38
L
0
1
1
0.5
L
1
5
0
0.2
W
Athena
MyFknDude
Athena
3
1
5
5.5
L
8
5
0
1.6
W
Osiris
13
0
5
15.5
W
2
1
12
8
L
0
6
3
0.25
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,369
Damage
48,017
70,013
Taken
65,288
42,678
Mitigated
39,749
9,800
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,246
5,728
0
0
12,642
5,304
0
4,277
8,365
0
43,662
W
Discordia
ClipRinse
Discordia
7,299
235
0
750
9,310
2,529
807
5,041
4,222
65,959
901
L
1,022
171
0
3,266
7,744
2,497
0
127
7,617
0
33,345
L
12,157
4,403
107
3,724
17,958
12,246
0
2,247
15,711
669
47,267
W
Athena
MyFknDude
Athena
8,393
2,073
696
4,365
14,284
12,254
653
4,441
9,670
37,822
1,130
L
15,598
598
0
648
12,916
6,840
0
3,197
9,719
80,874
2,165
W
Osiris
15,715
7,433
0
6,350
16,272
15,484
1,895
3,731
11,832
0
73,877
W
8,421
5,023
0
5,651
10,539
3,935
1,847
4,264
6,275
0
38,947
L
5,346
295
170
1,885
18,753
15,791
0
5,536
13,217
26,675
0
W
8,189
3,331
0
6,149
14,883
5,547
0
3,857
10,809
0
70,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
47,785
355
Minions Killed
443
0
Camps Cleared
0
1,446,746
Distance Traveled
1,667,296
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,238
402
91
5
0
281,661
0
W
Discordia
8,907
495
121
7
0
328,005
0
L
Loki
6,462
359
63
4
0
209,319
0
L
Surtr
7,223
401
56
3
0
365,616
0
W
Athena
9,094
505
52
3
0
341,893
4
L
Anubis
9,274
515
126
7
0
297,005
0
W
Osiris
11,793
655
111
6
0
308,345
0
W
Anhur
8,550
475
58
3
0
283,101
0
L
Ymir
6,448
358
19
1
0
293,145
1
W
Nemesis
9,441
525
101
6
0
405,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role