Player Matchup

Achilles
Achilles
ScaryyIV
Achilles
Level 99
God Stats
2W - 0L
1,676 SR
Queue Stats
31W - 24L
1,594 Elo+
Party 2
Anhur
Anhur
Vitnium
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,596 Elo+
Party 2
Ix Chel
Ix Chel
zzMozzy
Ix Chel
Level 59
God Stats
8W - 6L
1,601 SR
Queue Stats
33W - 26L
1,585 Elo+
Party 2
Team Averages
Level 89
1,592 SR
1,592 Elo+

VS

Team Averages
Level 77
1,384 SR
1,298 Elo+
Cerberus
Cerberus
Arnfr3D
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 1
Artemis
Artemis
Kuchibear
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,367 Elo+
Party 1
Zeus
Zeus
vBigBlue1985v
Zeus
Level 94
God Stats
1W - 4L
1,153 SR
Queue Stats
41W - 48L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ScaryyIV
Achilles
16
2 / 2 / 6
10,571
661
5,660
15,888
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Vitnium
Anhur
17
3 / 3 / 5
11,822
739
9,466
16,032
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
zzMozzy
Ix Chel
17
4 / 3 / 5
11,756
735
18,612
11,483
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arnfr3D
Cerberus
14
1 / 3 / 5
9,437
590
3,204
14,270
14,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kuchibear
Artemis
16
4 / 2 / 2
10,940
684
18,582
13,334
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
1 / 4 / 5
10,413
651
13,769
10,847
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
6
8
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arnfr3D
Cerberus
1
3
5
1.17
L
Artemis
Kuchibear
Artemis
4
2
2
2.5
W
Achilles
ScaryyIV
Achilles
2
2
6
2.5
W
Anhur
Vitnium
Anhur
3
3
5
1.83
L
1
4
5
0.88
W
Ix Chel
zzMozzy
Ix Chel
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
35,555
43,403
Taken
38,451
30,091
Mitigated
23,837
6,741
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arnfr3D
Cerberus
3,204
263
0
1,706
14,270
14,864
0
5,123
8,118
5,572
480
L
Artemis
Kuchibear
Artemis
18,582
6,288
214
4,019
13,334
5,305
1,356
6,237
6,592
0
59,728
W
Achilles
ScaryyIV
Achilles
5,660
273
0
2,236
15,888
16,878
177
6,089
9,799
821
19,175
W
Anhur
Vitnium
Anhur
9,466
3,708
0
2,056
16,032
7,352
1,424
6,227
9,788
0
52,247
L
13,769
754
0
250
10,847
3,668
0
6,289
4,024
51,175
351
W
Ix Chel
zzMozzy
Ix Chel
18,612
1,896
1,218
1,231
11,483
5,861
1,195
4,331
7,137
59,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
30,790
208
Minions Killed
175
0
Camps Cleared
0
805,438
Distance Traveled
699,876
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,437
590
17
1
0
211,079
0
L
Artemis
10,940
684
85
5
0
232,793
2
W
Achilles
10,571
661
34
2
0
287,100
0
W
Anhur
11,822
739
98
6
0
253,045
0
L
Zeus
10,413
651
73
5
0
256,004
0
W
Ix Chel
11,756
735
76
5
0
265,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role