Player Matchup

Vamana
Vamana
Bronze III
HunterH1012
Vamana
Bronze III
Level 88
God Stats
1W - 2L
1,398 SR
Queue Stats
1W - 3L
1,304 MMR
Solo
Bacchus
Bacchus
Gold V
Mal zaza
Bacchus
Gold V
Level 127
God Stats
7W - 4L
1,367 SR
Queue Stats
123W - 114L
1,223 MMR
Party 1
Agni
Agni
Gold IV
she4theskreets
Agni
Gold IV
Level 67
God Stats
6W - 6L
1,599 SR
Queue Stats
81W - 81L
1,359 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,455 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,643 SR
1,321 MMR
Horus
Horus
Silver II
Beastmode43va
Horus
Silver II
Level 123
God Stats
40W - 36L
1,664 SR
Queue Stats
315W - 330L
1,291 MMR
Solo
Cupid
Cupid
Gold V
BigLabowlksi
Cupid
Gold V
Level 89
God Stats
21W - 13L
1,672 SR
Queue Stats
66W - 75L
1,526 MMR
Party 2
Kukulkan
Kukulkan
Silver II
nL x RETRO
Kukulkan
Silver II
Level 60
God Stats
2W - 2L
1,592 SR
Queue Stats
34W - 46L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 3 / 5
11,967
665
12,800
20,195
20,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Mal zaza
Bacchus
18
3 / 1 / 6
12,070
671
14,359
19,232
34,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 1 / 3
12,708
706
18,930
10,429
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesAthenaNe ZhaDiscordiaBake Kujira

VS

Bans
DanzaburouThothBastetVulcanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,945
608
12,249
22,443
30,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 1
12,032
668
14,665
17,017
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
nL x RETRO
Kukulkan
17
1 / 5 / 2
11,580
643
8,360
14,243
7,767
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
2
2
1
1.25
W
Vamana
3
3
5
1.83
W
Bacchus
Mal zaza
Bacchus
3
1
6
6
L
Kukulkan
nL x RETRO
Kukulkan
1
5
2
0.4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
35,274
49,856
Taken
53,703
60,161
Mitigated
47,677
10,168
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,249
3,846
2,466
7,420
22,443
30,988
0
11,637
9,849
0
22,934
L
14,665
7,962
843
5,568
17,017
8,922
674
9,434
7,159
0
55,513
W
Vamana
12,800
5,192
45
2,776
20,195
20,755
750
4,351
15,357
0
53,472
W
Bacchus
Mal zaza
Bacchus
14,359
960
401
4,203
19,232
34,005
308
3,171
15,708
36,236
5,416
L
Kukulkan
nL x RETRO
Kukulkan
8,360
535
0
625
14,243
7,767
0
9,842
4,154
50,645
0
W
18,930
1,209
0
2,743
10,429
5,401
1,083
1,441
8,562
73,015
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
34,557
223
Minions Killed
194
0
Camps Cleared
0
1,033,872
Distance Traveled
968,504
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,945
608
19
1
0
333,222
6
L
Cupid
12,032
668
83
5
0
320,593
0
W
Vamana
11,967
665
55
3
0
342,893
0
W
Bacchus
12,070
671
44
2
0
356,468
0
L
Kukulkan
11,580
643
92
5
0
314,689
0
W
Agni
12,708
706
124
7
0
334,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role