Player Matchup

Jing Wei
Jing Wei
Artorius801
Jing Wei
Level 29
God Stats
24W - 30L
1,409 SR
Queue Stats
53W - 99L
1,247 Elo+
Party 1
Fenrir
Fenrir
DeadMenTellU
Fenrir
Level 15
God Stats
0W - 4L
1,220 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 1
Charon
Charon
Leg0dud1
Charon
Level 47
God Stats
6W - 1L
1,842 SR
Queue Stats
80W - 122L
1,250 Elo+
Party 1
Team Averages
Level 30
1,491 SR
1,213 Elo+

VS

Team Averages
Level 82
1,591 SR
1,601 Elo+
Artemis
Artemis
ChrxsVD
Artemis
Level 103
God Stats
4W - 2L
1,591 SR
Queue Stats
16W - 14L
1,619 Elo+
Party 2
Sylvanus
Sylvanus
KENNY YUSO GEEK
Sylvanus
Level 116
God Stats
6W - 12L
1,500 SR
Queue Stats
56W - 67L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
little_redhotzzz
Zhong Kui
Level 26
God Stats
8W - 6L
1,680 SR
Queue Stats
18W - 13L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artorius801
Jing Wei
11
1 / 7 / 0
8,229
588
5,159
17,364
6,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
0 / 9 / 2
8,744
625
8,312
17,968
8,625
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon
Leg0dud1
Charon
15
1 / 7 / 0
9,434
674
14,396
15,900
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChrxsVD
Artemis
17
12 / 2 / 9
12,424
887
22,120
13,997
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
6 / 0 / 13
10,819
773
5,199
16,831
13,266
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
17
4 / 0 / 16
11,022
787
12,718
11,818
10,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
22
23
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Artorius801
Jing Wei
1
7
0
0.14
W
Artemis
ChrxsVD
Artemis
12
2
9
8.25
L
Fenrir
0
9
2
0.11
W
Sylvanus
6
0
13
12.5
L
Charon
Leg0dud1
Charon
1
7
0
0.14
W
Zhong Kui
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
40,037
51,232
Taken
42,646
23,091
Mitigated
30,289
3,082
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Artorius801
Jing Wei
5,159
4,556
0
460
17,364
6,250
130
6,671
10,654
0
16,212
W
Artemis
ChrxsVD
Artemis
22,120
15,028
0
4,917
13,997
6,638
1,119
3,822
9,909
0
68,614
L
Fenrir
8,312
1,738
0
1,775
17,968
8,625
0
5,941
11,993
0
25,776
W
Sylvanus
5,199
821
3,998
7,084
16,831
13,266
165
6,172
10,118
23,714
0
L
Charon
Leg0dud1
Charon
14,396
1,572
0
847
15,900
8,216
60
5,616
10,238
46,856
1,044
W
Zhong Kui
12,718
3,636
250
6,531
11,818
10,385
939
2,966
8,535
45,973
2,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
34,265
128
Minions Killed
175
0
Camps Cleared
0
734,510
Distance Traveled
724,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,229
588
20
1
0
280,428
0
W
Artemis
12,424
887
71
5
0
228,506
0
L
Fenrir
8,744
625
29
2
0
220,446
0
W
Sylvanus
10,819
773
32
2
0
231,925
0
L
Charon
9,434
674
79
6
0
233,636
0
W
Zhong Kui
11,022
787
72
5
0
263,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role