Player Matchup

Ra
Ra
Antonioxx097
Ra
Level 88
God Stats
2W - 2L
1,766 SR
Queue Stats
25W - 20L
1,528 Elo+
Party 1
Janus
Janus
DavidMS80
Janus
Level 108
God Stats
3W - 0L
1,731 SR
Queue Stats
27W - 20L
1,528 Elo+
Party 1
Sol
Sol
NicolasGT5
Sol
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,528 Elo+
Party 1
Team Averages
Level 116
1,666 SR
1,528 Elo+

VS

Team Averages
Level 65
1,639 SR
1,621 Elo+
Sylvanus
Sylvanus
Boriszn
Sylvanus
Level 57
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 2L
1,763 Elo+
Party 2
Hel
Hel
TBchillingout
Hel
Level 63
God Stats
26W - 21L
1,619 SR
Queue Stats
36W - 28L
1,534 Elo+
Party 2
Apollo
Apollo
warrenf11
Apollo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,326
794
5,098
6,433
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
DavidMS80
Janus
17
7 / 0 / 7
11,294
869
11,182
6,821
2,613
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 8
10,890
838
16,435
16,700
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boriszn
Sylvanus
14
1 / 4 / 3
8,436
649
7,738
15,697
19,899
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 1
8,677
667
6,859
11,488
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
warrenf11
Apollo
14
1 / 5 / 3
8,862
682
4,848
14,079
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Sylvanus
Boriszn
Sylvanus
1
4
3
0.63
W
Janus
DavidMS80
Janus
7
0
7
10.5
W
5
5
8
1.8
L
2
6
1
0.42
L
Apollo
warrenf11
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
19,445
29,954
Taken
41,264
11,044
Mitigated
30,516
11,853
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,098
977
1,932
2,321
6,433
2,883
684
2,915
3,518
35,431
446
L
Sylvanus
Boriszn
Sylvanus
7,738
2,018
636
1,103
15,697
19,899
0
11,414
4,101
16,406
787
W
Janus
DavidMS80
Janus
11,182
1,257
0
1,209
6,821
2,613
913
4,227
2,594
47,594
448
W
16,435
6,420
0
6,391
16,700
5,548
1,732
7,213
9,487
54,843
8,666
L
6,859
264
3,064
2,919
11,488
4,706
0
8,024
3,379
30,000
0
L
Apollo
warrenf11
Apollo
4,848
2,912
0
1,722
14,079
5,911
99
11,323
2,677
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
25,975
204
Minions Killed
130
0
Camps Cleared
0
724,689
Distance Traveled
646,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,326
794
41
3
0
243,276
0
L
Sylvanus
8,436
649
27
2
0
197,306
0
W
Janus
11,294
869
87
7
0
261,992
0
W
Sol
10,890
838
76
6
0
219,421
0
L
Hel
8,677
667
43
3
0
232,438
0
L
Apollo
8,862
682
60
5
0
216,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role