Player Matchup

Kumbhakarna
Kumbhakarna
Albiert
Kumbhakarna
Level 123
God Stats
15W - 2L
1,448 SR
Queue Stats
306W - 100L
1,757 Elo+
Party 3
Cupid
Cupid
EdTony
Cupid
Level 145
God Stats
3W - 2L
1,715 SR
Queue Stats
82W - 73L
1,816 Elo+
Solo
Horus
Horus
Fhyge
Horus
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
433W - 209L
1,569 Elo+
Party 3
Zhong Kui
Zhong Kui
Sxcrxt-_-
Zhong Kui
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
347W - 351L
1,474 Elo+
Party 2
Discordia
Discordia
jimmydale99
Discordia
Level 109
God Stats
35W - 20L
1,178 SR
Queue Stats
290W - 303L
1,440 Elo+
Party 2
Team Averages
Level 129
1,468 SR
1,611 Elo+

VS

Team Averages
Level 102
1,511 SR
1,522 Elo+
Baron Samedi
Baron Samedi
AxelGhost
Baron Samedi
Level 146
God Stats
2W - 1L
1,750 SR
Queue Stats
23W - 24L
1,826 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gurshnag
Kumbhakarna
Level 61
God Stats
1W - 2L
1,305 SR
Queue Stats
88W - 83L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luccard
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,282 Elo+
Solo
Hercules
Hercules
Ucoolwave
Hercules
Level 62
God Stats
3W - 3L
1,494 SR
Queue Stats
99W - 98L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
reyalsnik
Kukulkan
Level 177
God Stats
15W - 17L
1,505 SR
Queue Stats
30W - 47L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Albiert
Kumbhakarna
17
4 / 1 / 12
11,564
1,156
9,151
13,816
18,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
EdTony
Cupid
17
6 / 3 / 10
11,534
1,153
18,600
10,789
5,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Fhyge
Horus
16
1 / 3 / 10
10,094
1,009
11,653
19,613
23,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Sxcrxt-_-
Zhong Kui
17
6 / 0 / 7
11,559
1,156
15,903
12,956
16,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
jimmydale99
Discordia
17
1 / 0 / 11
10,539
1,054
12,273
6,035
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxelGhost
Baron Samedi
15
3 / 2 / 2
10,302
1,030
11,278
9,120
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
Gurshnag
Kumbhakarna
16
2 / 2 / 2
11,076
1,108
5,622
18,909
21,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Luccard
Ah Muzen Cab
15
0 / 7 / 5
9,452
945
14,488
14,729
7,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Ucoolwave
Hercules
16
2 / 4 / 5
10,268
1,027
11,290
21,498
25,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
reyalsnik
Kukulkan
15
0 / 3 / 6
9,660
966
13,861
7,869
4,694
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
18
Kills
7
7
Deaths
18
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Albiert
Kumbhakarna
4
1
12
10
L
Baron Samedi
AxelGhost
Baron Samedi
3
2
2
2
W
Cupid
EdTony
Cupid
6
3
10
3.67
W
Horus
Fhyge
Horus
1
3
10
2
L
Kumbhakarna
Gurshnag
Kumbhakarna
2
2
2
1.5
L
Ah Muzen Cab
Luccard
Ah Muzen Cab
0
7
5
0.36
W
Zhong Kui
Sxcrxt-_-
Zhong Kui
6
0
7
9.5
L
Hercules
Ucoolwave
Hercules
2
4
5
1.13
W
Discordia
jimmydale99
Discordia
1
0
11
6.5
L
Kukulkan
reyalsnik
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,580
Damage
56,539
63,209
Taken
72,125
67,724
Mitigated
63,483
17,764
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Albiert
Kumbhakarna
9,151
373
1,839
1,890
13,816
18,971
0
6,273
7,242
15,798
527
L
Baron Samedi
AxelGhost
Baron Samedi
11,278
640
2,053
1,758
9,120
5,111
0
6,045
2,893
26,949
0
W
Cupid
EdTony
Cupid
18,600
11,205
1,142
1,953
10,789
5,733
0
4,570
6,078
0
40,337
W
Horus
Fhyge
Horus
11,653
4,875
1,986
4,720
19,613
23,917
0
9,532
9,660
0
19,224
L
Kumbhakarna
Gurshnag
Kumbhakarna
5,622
520
0
1,085
18,909
21,112
0
7,461
11,110
25,124
0
L
Ah Muzen Cab
Luccard
Ah Muzen Cab
14,488
7,556
0
16
14,729
7,183
0
10,047
4,490
0
24,999
W
Zhong Kui
Sxcrxt-_-
Zhong Kui
15,903
1,856
390
3,496
12,956
16,288
0
7,280
5,490
37,715
0
L
Hercules
Ucoolwave
Hercules
11,290
2,531
0
3,426
21,498
25,383
0
10,115
10,971
0
24,825
W
Discordia
jimmydale99
Discordia
12,273
707
0
348
6,035
2,815
0
3,106
2,839
29,556
795
L
Kukulkan
reyalsnik
Kukulkan
13,861
1,409
0
0
7,869
4,694
0
2,677
4,982
35,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
50,758
214
Minions Killed
187
7
Camps Cleared
5
996,672
Distance Traveled
824,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,564
1,156
14
1
1
208,634
0
L
Baron Samedi
10,302
1,030
49
5
0
169,530
0
W
Cupid
11,534
1,153
65
7
2
187,021
0
W
Horus
10,094
1,009
24
2
1
214,019
0
L
Kumbhakarna
11,076
1,108
40
4
0
177,840
0
L
Ah Muzen Cab
9,452
945
13
1
2
137,420
0
W
Zhong Kui
11,559
1,156
63
6
1
193,532
0
L
Hercules
10,268
1,027
24
2
1
182,029
0
W
Discordia
10,539
1,054
48
5
2
193,466
0
L
Kukulkan
9,660
966
61
6
2
157,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role