Player Matchup

Cliodhna
Cliodhna
Killermage5090
Cliodhna
Level 68
God Stats
3W - 1L
1,610 SR
Queue Stats
87W - 85L
1,401 Elo+
Party 1
Surtr
Surtr
Krassenex
Surtr
Level 68
God Stats
26W - 16L
1,493 SR
Queue Stats
157W - 139L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Pcu-Ju
Ah Puch
Level 26
God Stats
9W - 5L
1,483 SR
Queue Stats
25W - 39L
1,351 Elo+
Party 1
Shiva
Shiva
REAL_DARKSIDE3
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,548 Elo+
Solo
Ishtar
Ishtar
SenOnSmite
Ishtar
Level 48
God Stats
16W - 16L
1,475 SR
Queue Stats
36W - 49L
1,376 Elo+
Solo
Team Averages
Level 56
1,512 SR
1,409 Elo+

VS

Team Averages
Level 57
1,558 SR
1,415 Elo+
Achilles
Achilles
BiPoLuh
Achilles
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 34L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Gamerhour
Cthulhu
Level 49
God Stats
7W - 7L
1,508 SR
Queue Stats
163W - 158L
1,413 Elo+
Solo
Apollo
Apollo
MountainDrew695
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,454 Elo+
Party 2
Janus
Janus
Pancho_1066
Janus
Level 68
God Stats
2W - 2L
1,713 SR
Queue Stats
77W - 74L
1,391 Elo+
Solo
Pele
Pele
Tw1nkieStuffer
Pele
Level 58
God Stats
0W - 3L
1,569 SR
Queue Stats
76W - 85L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
3 / 1 / 0
5,917
493
5,443
7,798
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Krassenex
Surtr
12
0 / 2 / 0
7,077
590
3,252
8,459
5,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Pcu-Ju
Ah Puch
12
1 / 0 / 1
6,649
554
5,162
5,754
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 0 / 1
6,374
531
6,641
10,923
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
SenOnSmite
Ishtar
11
1 / 1 / 1
6,271
523
7,449
6,718
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiPoLuh
Achilles
10
1 / 0 / 0
6,064
505
1,051
6,405
5,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Gamerhour
Cthulhu
8
0 / 0 / 0
5,440
453
4,334
12,314
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 0
5,695
475
4,260
6,821
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 0
5,252
438
3,518
5,161
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,284
440
3,458
9,983
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
BiPoLuh
Achilles
1
0
0
1
L
Cthulhu
Gamerhour
Cthulhu
0
0
0
0
W
Cliodhna
3
1
0
3
W
Surtr
Krassenex
Surtr
0
2
0
0
L
1
2
0
0.5
L
0
2
0
0
W
Ah Puch
Pcu-Ju
Ah Puch
1
0
1
1.5
W
0
0
1
0.5
W
Ishtar
SenOnSmite
Ishtar
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
16,621
39,652
Taken
40,684
21,397
Mitigated
19,541
12,941
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BiPoLuh
Achilles
1,051
148
0
1,996
6,405
5,043
0
362
6,043
0
16,564
L
Cthulhu
Gamerhour
Cthulhu
4,334
801
1,247
1,818
12,314
6,390
0
1,561
10,753
21,182
0
W
Cliodhna
5,443
763
0
795
7,798
2,427
0
194
7,564
0
32,844
W
Surtr
Krassenex
Surtr
3,252
1,009
0
3,574
8,459
5,361
653
0
8,459
1,508
43,836
L
4,260
2,782
0
730
6,821
2,749
0
0
6,821
0
32,684
L
3,518
188
0
525
5,161
1,589
0
2,935
2,226
28,078
526
W
Ah Puch
Pcu-Ju
Ah Puch
5,162
205
0
1,029
5,754
2,196
104
2,880
2,644
41,412
883
W
6,641
1,000
239
4,216
10,923
8,482
0
2,782
8,101
1,703
34,757
W
Ishtar
SenOnSmite
Ishtar
7,449
4,103
0
3,088
6,718
2,931
104
1,641
5,077
0
47,175
L
3,458
655
0
1,675
9,983
3,770
0
737
9,246
0
32,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
27,735
324
Minions Killed
224
0
Camps Cleared
0
1,269,485
Distance Traveled
1,117,280
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,064
505
25
2
0
185,378
1
L
Cthulhu
5,440
453
28
2
0
255,611
2
W
Cliodhna
5,917
493
42
4
0
282,481
2
W
Surtr
7,077
590
83
7
0
307,465
0
L
Apollo
5,695
475
63
5
0
213,151
0
L
Janus
5,252
438
54
5
0
184,668
0
W
Ah Puch
6,649
554
69
6
0
210,794
4
W
Shiva
6,374
531
46
4
0
244,541
1
W
Ishtar
6,271
523
84
7
0
224,204
0
L
Pele
5,284
440
54
5
0
278,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role