Player Matchup

Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
BobbyTTG
Baron Samedi
Silver II
Level 122
God Stats
1W - 2L
1,755 SR
Queue Stats
13W - 26L
1,464 MMR
Party 1
Ganesha
Ganesha
Gold V
OC3ANK1SS
Ganesha
Gold V
Level 118
God Stats
2W - 2L
1,853 SR
Queue Stats
26W - 30L
1,496 MMR
Solo
Hachiman
Hachiman
Gold V
Rezerted
Hachiman
Gold V
Level 124
God Stats
1W - 2L
1,957 SR
Queue Stats
9W - 13L
1,536 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,713 SR
1,499 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 161
1,430 SR
1,498 MMR
Guan Yu
Guan Yu
Bronze III
Asogì
Guan Yu
Bronze III
Level 208
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 91L
1,499 MMR
Solo
Ares
Ares
Bronze III
Chibo
Ares
Bronze III
Level 158
God Stats
9W - 3L
1,521 SR
Queue Stats
48W - 37L
1,500 MMR
Party 2
Awilix
Awilix
Gold IV
Edgy4Life
Awilix
Gold IV
Level 148
God Stats
2W - 3L
1,349 SR
Queue Stats
12W - 16L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Vyex
Chernobog
Bronze III
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold II
surv1vor
Kukulkan
Gold II
Level 107
God Stats
6W - 12L
1,281 SR
Queue Stats
314W - 314L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 4 / 1
8,373
523
7,958
18,948
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
 
Fenrir
13
3 / 3 / 3
7,690
481
6,346
13,797
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
BobbyTTG
Baron Samedi
13
3 / 5 / 2
8,116
507
8,885
11,674
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
OC3ANK1SS
Ganesha
11
0 / 3 / 4
6,794
425
4,282
15,283
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Rezerted
Hachiman
13
0 / 3 / 1
7,525
470
5,230
14,687
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraHeraAthena

VS

Bans
ThanatosOsirisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asogì
Guan Yu
15
3 / 2 / 2
9,580
599
12,662
16,762
20,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ares
Chibo
Ares
13
5 / 2 / 3
9,061
566
7,029
12,295
12,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Edgy4Life
Awilix
17
5 / 2 / 3
9,299
581
8,548
12,872
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Vyex
Chernobog
16
3 / 1 / 4
9,832
615
13,322
11,031
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
surv1vor
Kukulkan
17
2 / 0 / 3
9,692
606
7,982
7,205
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
18
18
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
1
0.38
L
Fenrir
 
Fenrir
3
3
3
1.5
W
Guan Yu
Asogì
Guan Yu
3
2
2
2
L
Baron Samedi
BobbyTTG
Baron Samedi
3
5
2
0.8
W
Ares
Chibo
Ares
5
2
3
3.25
W
Awilix
Edgy4Life
Awilix
5
2
3
3.25
L
Ganesha
OC3ANK1SS
Ganesha
0
3
4
0.67
L
Hachiman
Rezerted
Hachiman
0
3
1
0.17
W
Chernobog
Vyex
Chernobog
3
1
4
5
W
Kukulkan
surv1vor
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
49,543
74,389
Taken
60,165
44,496
Mitigated
48,024
19,371
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,958
2,394
0
6,457
18,948
12,551
18
1,723
16,084
1,243
67,086
L
Fenrir
 
Fenrir
6,346
2,291
0
2,475
13,797
6,739
0
4,915
8,830
0
60,381
W
Guan Yu
Asogì
Guan Yu
12,662
2,362
120
6,688
16,762
20,881
0
1,331
14,383
0
78,456
L
Baron Samedi
BobbyTTG
Baron Samedi
8,885
825
153
2,916
11,674
6,191
0
5,285
6,389
54,002
0
W
Ares
Chibo
Ares
7,029
1,013
0
1,885
12,295
12,200
341
3,832
8,369
23,193
635
W
Awilix
Edgy4Life
Awilix
8,548
3,673
0
655
12,872
6,165
0
3,823
9,000
0
94,432
L
Ganesha
OC3ANK1SS
Ganesha
4,282
614
0
3,568
15,283
13,462
0
1,150
14,029
12,800
0
L
Hachiman
Rezerted
Hachiman
5,230
3,220
0
3,802
14,687
5,553
0
1,368
13,319
0
63,052
W
Chernobog
Vyex
Chernobog
13,322
7,648
0
5,719
11,031
5,308
103
1,907
9,124
0
95,797
W
Kukulkan
surv1vor
Kukulkan
7,982
902
0
500
7,205
3,470
0
3,192
4,013
87,112
1,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
47,464
374
Minions Killed
607
0
Camps Cleared
0
1,582,014
Distance Traveled
1,687,527
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,373
523
111
7
0
302,130
2
L
Fenrir
7,690
481
82
5
0
356,503
0
W
Guan Yu
9,580
599
148
9
0
266,631
4
L
Baron Samedi
8,116
507
78
5
0
287,443
0
W
Ares
9,061
566
30
2
0
346,336
6
W
Awilix
9,299
581
142
9
0
389,814
0
L
Ganesha
6,794
425
3
0
0
345,504
4
L
Hachiman
7,525
470
100
6
0
290,434
4
W
Chernobog
9,832
615
145
9
0
311,501
1
W
Kukulkan
9,692
606
142
9
0
373,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role