Player Matchup

Raijin
Raijin
Black_Parasyte_
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 2
King Arthur
King Arthur
PrincessEevee
King Arthur
Level 46
God Stats
9W - 14L
1,357 SR
Queue Stats
15W - 16L
1,525 Elo+
Solo
Khepri
Khepri
Scuba_steve5326
Khepri
Level 67
God Stats
21W - 29L
1,356 SR
Queue Stats
105W - 109L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Singersong02
Hou Yi
Level 80
God Stats
17W - 21L
1,761 SR
Queue Stats
86W - 86L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
sparkplug0410
Ne Zha
Level 88
God Stats
10W - 5L
1,467 SR
Queue Stats
79W - 73L
1,453 Elo+
Party 2
Team Averages
Level 61
1,488 SR
1,448 Elo+

VS

Team Averages
Level 43
1,632 SR
1,491 Elo+
Sun Wukong
Sun Wukong
ARG-Wazzxr
Sun Wukong
Level 40
God Stats
4W - 0L
1,766 SR
Queue Stats
96W - 114L
1,380 Elo+
Party 3
Neith
Neith
Saki02
Neith
Level 17
God Stats
8W - 7L
1,513 SR
Queue Stats
18W - 12L
1,542 Elo+
Party 3
Olorun
Olorun
ThroatYogrt
Olorun
Level 67
God Stats
48W - 31L
1,710 SR
Queue Stats
241W - 215L
1,487 Elo+
Party 1
Arachne
Arachne
Tperk412
Arachne
Level 47
God Stats
44W - 57L
1,673 SR
Queue Stats
168W - 157L
1,540 Elo+
Party 1
Ares
Ares
xavcoolguy
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,542
471
2,789
6,717
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PrincessEevee
King Arthur
12
1 / 5 / 2
7,495
468
7,183
15,167
13,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

11
2 / 5 / 3
7,627
477
7,513
14,654
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
3 / 4 / 2
7,698
481
9,363
10,022
4,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 6 / 3
6,712
420
5,660
17,313
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARG-Wazzxr
Sun Wukong
13
4 / 1 / 4
8,784
549
6,651
14,623
11,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Saki02
Neith
13
5 / 1 / 6
8,593
537
11,258
12,628
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
7 / 2 / 12
9,743
609
15,589
11,718
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Tperk412
Arachne
16
7 / 1 / 7
9,726
608
7,135
9,553
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
1 / 1 / 6
7,848
491
3,607
9,205
6,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
24
24
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARG-Wazzxr
Sun Wukong
4
1
4
6
L
0
4
2
0.25
L
King Arthur
PrincessEevee
King Arthur
1
5
2
0.4
W
Neith
Saki02
Neith
5
1
6
8
L
2
5
3
0.7
L
Hou Yi
3
4
2
1
W
Olorun
7
2
12
6.5
W
Arachne
Tperk412
Arachne
7
1
7
10.5
L
0
6
3
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
44,240
63,873
Taken
57,727
42,854
Mitigated
33,281
9,273
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARG-Wazzxr
Sun Wukong
6,651
1,660
0
4,306
14,623
11,260
780
2,111
12,512
0
56,581
L
2,789
501
0
980
6,717
2,450
98
3,503
3,214
44,529
837
L
King Arthur
PrincessEevee
King Arthur
7,183
1,719
0
1,377
15,167
13,682
0
1,056
14,111
0
45,953
W
Neith
Saki02
Neith
11,258
5,696
0
3,449
12,628
5,333
448
2,526
10,102
0
56,300
L
7,513
2,119
218
2,950
14,654
13,702
205
3,223
11,431
26,150
0
L
Hou Yi
9,363
4,334
0
1,417
10,022
4,755
528
5,608
4,414
0
42,374
W
Olorun
15,589
7,538
713
5,968
11,718
5,144
1,926
2,188
9,530
74,900
6,345
W
Arachne
Tperk412
Arachne
7,135
5,493
0
3,017
9,553
4,642
1,720
310
9,243
0
63,161
L
5,660
2,376
0
2,331
17,313
8,265
0
5,579
11,734
0
54,401
W
3,607
802
0
931
9,205
6,902
171
3,937
5,268
13,720
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
44,694
334
Minions Killed
357
0
Camps Cleared
0
1,454,675
Distance Traveled
1,462,588
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,784
549
79
5
0
286,761
0
L
Raijin
7,542
471
103
6
0
290,266
2
L
King Arthur
7,495
468
60
4
0
275,386
0
W
Neith
8,593
537
77
5
0
261,471
0
L
Khepri
7,627
477
17
1
0
297,389
10
L
Hou Yi
7,698
481
68
4
0
281,966
1
W
Olorun
9,743
609
92
6
0
266,049
0
W
Arachne
9,726
608
92
6
0
335,756
0
L
Ne Zha
6,712
420
86
5
0
309,668
4
W
Ares
7,848
491
17
1
0
312,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role