Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Aman835
Thoth
Level 46
God Stats
7W - 3L
1,215 SR
Queue Stats
20W - 26L
1,311 Elo+
Solo
Hades
Hades
ItzJustTheSack
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SlimThicNick
Jormungandr
Level 15
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
kaiserwillhelm1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,434 SR
1,462 Elo+

VS

Team Averages
Level 50
1,472 SR
1,375 Elo+
He Bo
He Bo
Anti-Seeker_Revo
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 74L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
GeebSlayer
Sun Wukong
Level 41
God Stats
10W - 16L
1,235 SR
Queue Stats
68W - 71L
1,100 Elo+
Party 3
Bacchus
Bacchus
GeebWarden
Bacchus
Level 60
God Stats
10W - 5L
1,510 SR
Queue Stats
82W - 88L
1,340 Elo+
Party 3
Nemesis
Nemesis
Shadow151
Nemesis
Level 27
God Stats
7W - 2L
1,924 SR
Queue Stats
81W - 67L
1,500 Elo+
Party 1
Medusa
Medusa
graecus7
Medusa
Level 40
God Stats
4W - 1L
1,193 SR
Queue Stats
46W - 48L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 0
4,684
468
1,651
6,871
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Aman835
Thoth
10
1 / 2 / 0
5,299
530
1,436
4,819
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,215
422
1,055
7,785
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SlimThicNick
Jormungandr
7
0 / 2 / 0
4,282
428
4,573
6,595
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 1
5,345
535
1,586
5,780
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,447
645
1,720
3,252
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GeebSlayer
Sun Wukong
10
2 / 0 / 2
6,321
632
4,242
6,160
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
GeebWarden
Bacchus
6
1 / 0 / 3
5,113
511
3,389
5,031
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Shadow151
Nemesis
9
2 / 1 / 2
5,387
539
3,156
6,842
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
graecus7
Medusa
9
3 / 0 / 2
5,469
547
6,853
5,864
2,135
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
L
Thoth
Aman835
Thoth
1
2
0
0.5
W
3
0
0
3
W
Sun Wukong
GeebSlayer
Sun Wukong
2
0
2
3
W
Bacchus
GeebWarden
Bacchus
1
0
3
2.5
L
0
5
0
0
W
Nemesis
Shadow151
Nemesis
2
1
2
3
L
Jormungandr
SlimThicNick
Jormungandr
0
2
0
0
W
Medusa
graecus7
Medusa
3
0
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,301
Damage
19,360
31,850
Taken
27,149
14,692
Mitigated
14,596
3,135
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,651
175
0
786
6,871
4,059
0
1,582
5,244
7,917
0
L
Thoth
Aman835
Thoth
1,436
116
0
500
4,819
1,468
0
1,280
3,539
34,101
0
W
1,720
0
0
426
3,252
927
0
404
2,848
37,174
2,247
W
Sun Wukong
GeebSlayer
Sun Wukong
4,242
840
0
2,282
6,160
4,050
256
1,918
3,990
0
33,303
W
Bacchus
GeebWarden
Bacchus
3,389
579
0
787
5,031
4,856
0
2,671
2,360
13,738
0
L
1,055
274
120
1,679
7,785
2,587
51
927
6,813
16,210
0
W
Nemesis
Shadow151
Nemesis
3,156
1,597
0
1,210
6,842
2,628
498
1,894
4,948
0
29,323
L
Jormungandr
SlimThicNick
Jormungandr
4,573
1,440
0
0
6,595
3,062
0
880
5,670
21,701
338
W
Medusa
graecus7
Medusa
6,853
3,749
0
2,382
5,864
2,135
400
2,964
2,900
0
32,592
L
1,586
361
0
50
5,780
3,516
90
357
4,980
20,320
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
28,737
178
Minions Killed
230
0
Camps Cleared
0
1,001,000
Distance Traveled
1,027,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,684
468
6
1
0
208,516
1
L
Thoth
5,299
530
51
5
0
187,688
1
W
He Bo
6,447
645
66
7
0
203,077
0
W
Sun Wukong
6,321
632
46
5
0
179,675
0
W
Bacchus
5,113
511
11
1
0
213,347
0
L
Hades
4,215
422
35
4
0
216,957
0
W
Nemesis
5,387
539
60
6
0
222,923
0
L
Jormungandr
4,282
428
35
4
0
207,866
0
W
Medusa
5,469
547
47
5
0
208,643
0
L
Ymir
5,345
535
51
5
0
179,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role