Player Matchup

Chang'e
Chang'e
CrunchyBoiii
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,814 Elo+
Party 1
Sobek
Sobek
EthanChap
Sobek
Level 105
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 4L
1,766 Elo+
Party 1
Lancelot
Lancelot
Wilhelm237
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,766 Elo+
Party 1
Team Averages
Level 136
1,587 SR
1,782 Elo+

VS

Team Averages
Level 136
1,791 SR
1,573 Elo+
Hel
Hel
THEJohnnyBravo
Hel
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
154W - 153L
1,549 Elo+
Solo
Chiron
Chiron
extremegamer69
Chiron
Level 136
God Stats
10W - 5L
1,911 SR
Queue Stats
340W - 326L
1,553 Elo+
Party 2
Artio
Artio
loo3012
Artio
Level 133
God Stats
7W - 2L
1,963 SR
Queue Stats
175W - 162L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrunchyBoiii
Chang'e
15
0 / 6 / 3
8,772
675
11,364
17,850
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
EthanChap
Sobek
12
0 / 6 / 1
7,733
595
7,626
19,648
19,127
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Wilhelm237
Lancelot
14
5 / 5 / 0
9,915
763
11,923
16,892
9,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,187
861
13,473
10,456
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 2 / 3
11,651
896
26,551
18,534
8,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Artio
loo3012
Artio
14
0 / 2 / 14
9,490
730
7,998
18,075
16,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
17
17
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrunchyBoiii
Chang'e
0
6
3
0.25
L
Sobek
EthanChap
Sobek
0
6
1
0.08
W
5
1
11
10.5
L
Lancelot
Wilhelm237
Lancelot
5
5
0
1
W
12
2
3
6.75
W
Artio
loo3012
Artio
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
48,022
54,390
Taken
47,065
35,203
Mitigated
32,240
8,260
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrunchyBoiii
Chang'e
11,364
640
2,181
3,881
17,850
6,900
0
6,926
10,841
43,921
0
L
Sobek
EthanChap
Sobek
7,626
495
0
2,073
19,648
19,127
0
7,468
12,030
16,928
459
W
13,473
829
7,933
6,757
10,456
6,945
300
4,233
6,223
45,985
237
L
Lancelot
Wilhelm237
Lancelot
11,923
4,210
0
125
16,892
9,176
0
6,078
10,731
0
35,699
W
26,551
16,402
730
5,979
18,534
8,793
2,137
9,109
9,425
0
60,884
W
Artio
loo3012
Artio
7,998
264
850
2,663
18,075
16,502
230
5,434
12,641
19,892
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
32,328
127
Minions Killed
174
0
Camps Cleared
0
704,465
Distance Traveled
771,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,772
675
70
5
0
224,828
0
L
Sobek
7,733
595
19
1
0
216,747
0
W
Hel
11,187
861
79
6
0
266,074
0
L
Lancelot
9,915
763
38
3
0
262,890
0
W
Chiron
11,651
896
68
5
0
237,774
0
W
Artio
9,490
730
27
2
0
267,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role