Player Matchup

Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
OMGxDOT
Jormungandr
Silver V
Level 118
God Stats
36W - 46L
1,352 SR
Queue Stats
118W - 130L
1,121 MMR
Solo
Scylla
Scylla
Silver I
fullmerca
Scylla
Silver I
Level 159
God Stats
26W - 23L
1,999 SR
Queue Stats
382W - 458L
1,199 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,617 SR
1,273 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,443 SR
1,013 MMR
Hercules
Hercules
Silver II
Gondel1169
Hercules
Silver II
Level 112
God Stats
19W - 27L
1,529 SR
Queue Stats
141W - 165L
912 MMR
Party 1
Medusa
Medusa
Silver IV
homer2525
Medusa
Silver IV
Level 68
God Stats
24W - 23L
1,417 SR
Queue Stats
86W - 99L
873 MMR
Party 1
Hel
Hel
Silver V
pimpjuice2000
Hel
Silver V
Level 126
God Stats
8W - 20L
1,384 SR
Queue Stats
84W - 130L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 0 / 5
9,705
747
5,924
9,838
4,679
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
OMGxDOT
Jormungandr
15
3 / 0 / 8
10,202
785
13,050
12,208
7,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
fullmerca
Scylla
16
6 / 0 / 5
10,548
811
19,664
8,279
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ne ZhaAchillesBacchusThoth

VS

Bans
HeraKuzenboAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gondel1169
Hercules
14
0 / 3 / 0
7,936
610
7,773
20,921
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
homer2525
Medusa
14
0 / 5 / 0
7,722
594
4,902
13,837
4,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
7,296
561
2,754
11,822
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
5
5.5
L
Hercules
Gondel1169
Hercules
0
3
0
0
W
Jormungandr
OMGxDOT
Jormungandr
3
0
8
7
W
Scylla
fullmerca
Scylla
6
0
5
8.5
L
Medusa
homer2525
Medusa
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
15,429
30,325
Taken
46,580
15,112
Mitigated
29,196
9,948
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,924
4,914
0
4,334
9,838
4,679
622
1,266
8,409
0
38,644
L
Hercules
Gondel1169
Hercules
7,773
1,373
170
5,029
20,921
16,782
426
11,771
9,096
0
30,141
W
Jormungandr
OMGxDOT
Jormungandr
13,050
1,832
0
2,234
12,208
7,344
512
1,485
10,378
34,021
2,209
W
Scylla
fullmerca
Scylla
19,664
199
0
3,380
8,279
3,089
602
654
7,315
55,405
520
L
Medusa
homer2525
Medusa
4,902
2,229
0
912
13,837
4,829
1,149
10,916
2,840
0
30,676
L
2,754
118
3,397
3,643
11,822
7,585
96
9,294
2,476
13,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
22,954
178
Minions Killed
149
0
Camps Cleared
0
793,866
Distance Traveled
704,911
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,705
747
47
4
0
271,598
2
L
Hercules
7,936
610
51
4
0
227,948
6
W
Jormungandr
10,202
785
59
5
0
238,351
0
W
Scylla
10,548
811
72
6
0
283,917
4
L
Medusa
7,722
594
62
5
0
238,480
0
L
Hel
7,296
561
36
3
0
238,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role