Player Matchup

Nike
Nike
DynamicIP
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,706 Elo+
Solo
Athena
Athena
IzackSenju
Athena
Level 66
God Stats
19W - 11L
1,711 SR
Queue Stats
188W - 178L
1,583 Elo+
Party 1
Arachne
Arachne
KYLILEO
Arachne
Level 87
God Stats
2W - 1L
1,310 SR
Queue Stats
76W - 68L
1,582 Elo+
Solo
Rama
Rama
M1tchFTW
Rama
Level 82
God Stats
31W - 10L
1,782 SR
Queue Stats
243W - 214L
1,594 Elo+
Party 1
Janus
Janus
l5uckeggs
Janus
Level 83
God Stats
10W - 6L
1,491 SR
Queue Stats
280W - 253L
1,576 Elo+
Party 1
Team Averages
Level 84
1,559 SR
1,608 Elo+

VS

Team Averages
Level 67
1,533 SR
1,436 Elo+
Mercury
Mercury
DaddyQuicks
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 42L
1,505 Elo+
Party 2
Neith
Neith
DrogonDatDragon
Neith
Level 126
God Stats
6W - 2L
1,862 SR
Queue Stats
203W - 165L
1,613 Elo+
Solo
Sylvanus
Sylvanus
PartyRocker123
Sylvanus
Level 14
God Stats
32W - 45L
1,500 SR
Queue Stats
65W - 108L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
ProfLastPlace
Erlang Shen
Level 31
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 17L
1,257 Elo+
Solo
Kukulkan
Kukulkan
pking9000
Kukulkan
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 122L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 2 / 0
6,157
616
6,556
8,140
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
IzackSenju
Athena
10
2 / 0 / 2
5,890
589
3,594
6,413
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KYLILEO
Arachne
11
1 / 0 / 1
5,476
548
2,708
6,472
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
10
1 / 1 / 1
5,933
593
3,983
4,576
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
l5uckeggs
Janus
12
2 / 0 / 3
6,380
638
4,549
3,082
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaddyQuicks
Mercury
10
1 / 0 / 1
5,264
526
2,874
6,579
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
4,049
405
3,691
4,629
1,441
Sylvanus
8
0 / 1 / 0
4,854
485
1,787
6,107
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
ProfLastPlace
Erlang Shen
11
2 / 1 / 0
6,296
630
3,897
9,738
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
pking9000
Kukulkan
10
0 / 4 / 1
5,469
547
2,453
6,299
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaddyQuicks
Mercury
1
0
1
1.5
L
0
1
0
0
W
Nike
1
2
0
0.5
W
Athena
IzackSenju
Athena
2
0
2
3
W
Arachne
KYLILEO
Arachne
1
0
1
1.5
W
Rama
1
1
1
1.5
L
Sylvanus
0
1
0
0
L
Erlang Shen
ProfLastPlace
Erlang Shen
2
1
0
2
W
Janus
l5uckeggs
Janus
2
0
3
3.5
L
Kukulkan
pking9000
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
14,702
28,683
Taken
33,352
17,589
Mitigated
18,168
9,901
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaddyQuicks
Mercury
2,874
1,607
0
490
6,579
2,622
0
844
5,616
0
48,834
L
3,691
1,672
0
1,247
4,629
1,441
0
1,087
3,542
0
22,319
W
Nike
6,556
1,064
0
3,170
8,140
7,461
0
0
8,140
0
48,832
W
Athena
IzackSenju
Athena
3,594
1,059
0
2,224
6,413
4,559
0
1,720
4,693
18,466
1,391
W
Arachne
KYLILEO
Arachne
2,708
2,064
0
2,783
6,472
2,745
0
592
5,880
0
36,253
W
Rama
3,983
3,429
0
1,599
4,576
1,690
656
632
3,944
0
51,335
L
Sylvanus
1,787
911
1,138
1,828
6,107
3,123
0
1,126
4,981
14,373
0
L
Erlang Shen
ProfLastPlace
Erlang Shen
3,897
2,028
0
3,072
9,738
8,718
0
0
8,846
0
41,625
W
Janus
l5uckeggs
Janus
4,549
349
0
125
3,082
1,134
0
1,188
1,894
46,164
784
L
Kukulkan
pking9000
Kukulkan
2,453
430
0
536
6,299
2,264
0
4,356
1,651
31,656
1,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
25,932
378
Minions Killed
302
0
Camps Cleared
0
1,021,775
Distance Traveled
868,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,264
526
89
9
0
243,659
0
L
Neith
4,049
405
39
4
0
89,014
0
W
Nike
6,157
616
79
8
0
181,406
0
W
Athena
5,890
589
27
3
0
222,498
1
W
Arachne
5,476
548
69
7
0
245,852
0
W
Rama
5,933
593
109
11
0
169,714
0
L
Sylvanus
4,854
485
13
1
0
174,137
0
L
Erlang Shen
6,296
630
85
9
0
189,295
2
W
Janus
6,380
638
94
9
0
202,305
0
L
Kukulkan
5,469
547
76
8
0
172,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role