Player Matchup

Izanami
Izanami
BigBudstin
Izanami
Level 108
God Stats
3W - 12L
1,164 SR
Queue Stats
45W - 108L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
CREEPER lD
Kuzenbo
Level 149
God Stats
19W - 60L
1,453 SR
Queue Stats
215W - 827L
1,292 Elo+
Party 1
Horus
Horus
EnragedLemur920
Horus
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 84L
1,550 Elo+
Party 1
Lancelot
Lancelot
RainDeathOP
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
ThunderGoose433
Nu Wa
Level 170
God Stats
27W - 22L
1,669 SR
Queue Stats
171W - 217L
1,447 Elo+
Party 1
Team Averages
Level 130
1,457 SR
1,419 Elo+

VS

Team Averages
Level 106
1,676 SR
1,541 Elo+
Martichoras
Martichoras
OhhFarlaeTV
Martichoras
Level 97
God Stats
2W - 0L
1,761 SR
Queue Stats
16W - 10L
1,614 Elo+
Party 2
Freya
Freya
OhhMonsster
Freya
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Phsycotiggz
Amaterasu
Level 99
God Stats
7W - 4L
1,737 SR
Queue Stats
47W - 32L
1,557 Elo+
Party 3
Bakasura
Bakasura
SKOOBYSNACK
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,481 Elo+
Party 3
Fafnir
Fafnir
Susquatch
Fafnir
Level 128
God Stats
5W - 1L
1,882 SR
Queue Stats
41W - 30L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBudstin
Izanami
9
0 / 5 / 0
5,940
457
2,955
11,695
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
CREEPER lD
Kuzenbo
11
0 / 2 / 0
6,300
485
8,201
10,684
12,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
5,782
445
1,268
11,504
7,278
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
RainDeathOP
Lancelot
11
0 / 6 / 0
5,855
450
4,773
13,297
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,116
470
3,770
6,183
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
OhhFarlaeTV
Martichoras
13
3 / 0 / 6
8,188
630
9,389
9,337
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 0 / 6
8,228
633
8,841
6,761
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Phsycotiggz
Amaterasu
13
0 / 0 / 3
7,806
600
4,873
13,271
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
SKOOBYSNACK
Bakasura
12
10 / 0 / 0
8,012
616
8,694
8,547
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Susquatch
Fafnir
10
2 / 0 / 9
7,631
587
4,218
8,231
8,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
19
19
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigBudstin
Izanami
0
5
0
0
L
Kuzenbo
CREEPER lD
Kuzenbo
0
2
0
0
L
0
4
0
0
W
Martichoras
OhhFarlaeTV
Martichoras
3
0
6
6
W
4
0
6
7
W
Amaterasu
Phsycotiggz
Amaterasu
0
0
3
1.5
L
Lancelot
RainDeathOP
Lancelot
0
6
0
0
W
Bakasura
SKOOBYSNACK
Bakasura
10
0
0
10
W
Fafnir
Susquatch
Fafnir
2
0
9
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
36,015
53,363
Taken
46,147
33,624
Mitigated
30,601
9,712
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigBudstin
Izanami
2,955
1,690
0
1,476
11,695
7,565
50
4,285
6,909
0
31,776
L
Kuzenbo
CREEPER lD
Kuzenbo
8,201
2,769
0
748
10,684
12,065
16
876
8,360
39,497
0
L
1,268
664
160
2,284
11,504
7,278
0
6,337
4,607
0
17,743
W
Martichoras
OhhFarlaeTV
Martichoras
9,389
3,944
0
2,473
9,337
4,212
1,222
1,666
7,671
0
78,764
W
8,841
2,527
0
3,612
6,761
2,726
610
386
6,375
65,905
3,278
W
Amaterasu
Phsycotiggz
Amaterasu
4,873
1,612
0
3,893
13,271
11,740
0
6,933
5,747
0
57,375
L
Lancelot
RainDeathOP
Lancelot
4,773
1,340
0
3,985
13,297
5,010
0
1,329
11,509
0
41,803
W
Bakasura
SKOOBYSNACK
Bakasura
8,694
5,537
0
2,671
8,547
3,755
360
1,458
7,049
0
43,951
W
Fafnir
Susquatch
Fafnir
4,218
834
0
2,801
8,231
8,168
158
1,031
7,174
12,860
0
L
3,770
902
0
1,059
6,183
1,706
164
56
5,967
46,712
5,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
39,865
296
Minions Killed
414
0
Camps Cleared
0
1,227,293
Distance Traveled
1,344,777
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,940
457
49
4
0
234,815
0
L
Kuzenbo
6,300
485
67
5
0
247,875
0
L
Horus
5,782
445
19
1
0
240,698
4
W
Martichoras
8,188
630
105
8
0
242,649
0
W
Freya
8,228
633
111
9
0
260,196
0
W
Amaterasu
7,806
600
109
8
0
223,895
0
L
Lancelot
5,855
450
75
6
0
270,326
0
W
Bakasura
8,012
616
78
6
0
326,821
3
W
Fafnir
7,631
587
11
1
0
291,216
2
L
Nu Wa
6,116
470
86
7
0
233,579
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role