Player Matchup

Hun Batz
Hun Batz
Slimjim175
Hun Batz
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 213L
1,544 Elo+
Party 2
Maui
Maui
atomic-clapper26
Maui
Level 15
God Stats
26W - 29L
1,487 SR
Queue Stats
165W - 176L
1,554 Elo+
Party 2
Sol
Sol
lilmick83
Sol
Level 97
God Stats
44W - 28L
1,634 SR
Queue Stats
211W - 205L
1,547 Elo+
Party 2
Team Averages
Level 84
1,540 SR
1,548 Elo+

VS

Team Averages
Level 100
1,483 SR
1,772 Elo+
Nu Wa
Nu Wa
FluffyFoal15243
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,772 Elo+
Party 1
Neith
Neith
TheDoXoLoGY24
Neith
Level 109
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1
Athena
Athena
ThicBoyRoy 2
Athena
Level 123
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Slimjim175
Hun Batz
16
7 / 3 / 4
11,150
796
17,173
15,455
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 11
9,958
711
4,728
12,446
12,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 1 / 5
10,756
768
7,029
8,463
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,853
704
9,581
10,858
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
9,175
655
5,207
12,048
5,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
1 / 1 / 4
9,509
679
7,435
14,648
16,362
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hun Batz
Slimjim175
Hun Batz
7
3
4
3
L
1
5
2
0.4
L
Athena
1
1
4
3
W
0
1
11
5.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
22,223
36,364
Taken
37,554
22,990
Mitigated
25,317
8,527
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,581
4,014
0
470
10,858
3,868
552
2,770
7,957
39,589
0
W
Hun Batz
Slimjim175
Hun Batz
17,173
3,238
0
1,785
15,455
7,778
511
7,215
8,240
0
66,310
L
5,207
692
233
896
12,048
5,087
972
2,839
9,107
0
35,651
L
Athena
7,435
1,334
0
398
14,648
16,362
63
5,625
8,957
18,422
2,064
W
4,728
1,132
440
2,342
12,446
12,194
457
5,089
7,357
18,384
4,950
W
7,029
1,549
0
3,960
8,463
3,018
1,818
3,924
4,539
61,068
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
28,537
223
Minions Killed
134
0
Camps Cleared
0
769,670
Distance Traveled
732,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,853
704
53
4
0
220,200
0
W
Hun Batz
11,150
796
95
7
0
256,666
2
L
Neith
9,175
655
55
4
0
233,114
0
L
Athena
9,509
679
26
2
0
279,291
0
W
Maui
9,958
711
33
2
0
267,163
0
W
Sol
10,756
768
95
7
0
245,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role