Player Matchup

Neith
Neith
Bigbenzbeard
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,610 Elo+
Party 3
Vamana
Vamana
Monkey_D_Jiggas
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
U Alight
Bellona
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,610 Elo+
Party 3
Set
Set
blackmambako
Set
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
zsdk
Chernobog
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 8L
1,218 Elo+
Party 3
Team Averages
Level 93
1,457 SR
1,488 Elo+

VS

Team Averages
Level 138
1,543 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlphaKamilion
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,253 Elo+
Solo
Camazotz
Camazotz
Dryisland
Camazotz
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,533 Elo+
Party 1
Charon
Charon
MikeJawns
Charon
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,518 Elo+
Party 1
Anubis
Anubis
whatdoidolord
Anubis
Level 120
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 32L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
6,379
1,276
6,029
5,428
2,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,594
919
718
1,418
784
Bellona
U Alight
Bellona
10
0 / 2 / 3
4,938
988
2,562
5,066
4,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 0 / 0
4,424
885
0
0
0
Chernobog
zsdk
Chernobog
11
1 / 2 / 2
5,082
1,016
2,504
4,344
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 4
6,842
1,368
4,452
5,176
3,631
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,648
1,130
758
4,116
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Dryisland
Camazotz
12
4 / 2 / 2
6,877
1,375
3,843
5,991
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
MikeJawns
Charon
11
1 / 2 / 3
6,625
1,325
3,219
5,500
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 1
6,610
1,322
1,170
2,552
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
7
7
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
W
0
2
0
0
L
5
2
2
3
W
Camazotz
Dryisland
Camazotz
4
2
2
2.5
W
Charon
MikeJawns
Charon
1
2
3
1.25
L
0
1
1
0.5
L
Bellona
U Alight
Bellona
0
2
3
0.75
L
0
0
0
0
W
1
0
1
1.5
L
Chernobog
zsdk
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,813
Damage
13,442
16,256
Taken
23,335
9,630
Mitigated
15,702
4,798
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,452
102
463
1,618
5,176
3,631
334
0
5,131
15,887
0
W
758
183
1,424
945
4,116
1,701
2,985
0
4,078
0
3,066
L
6,029
2,403
176
1,773
5,428
2,285
0
3,249
2,048
0
15,476
W
Camazotz
Dryisland
Camazotz
3,843
871
25
1,796
5,991
3,189
739
0
5,791
0
7,799
W
Charon
MikeJawns
Charon
3,219
807
277
914
5,500
6,040
578
0
5,414
7,885
199
L
718
422
0
49
1,418
784
0
615
761
0
1,006
L
Bellona
U Alight
Bellona
2,562
498
313
1,496
5,066
4,813
0
2,112
2,827
0
4,595
L
0
0
0
0
0
0
0
0
0
0
0
W
1,170
0
560
743
2,552
1,141
999
0
2,552
6,024
39
L
Chernobog
zsdk
Chernobog
2,504
807
0
991
4,344
1,748
0
2,834
1,425
0
5,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
32,602
22
Minions Killed
65
0
Camps Cleared
0
371,769
Distance Traveled
493,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,842
1,368
30
6
0
125,278
0
W
Apollo
5,648
1,130
7
1
0
84,189
0
L
Neith
6,379
1,276
17
3
0
99,720
0
W
Camazotz
6,877
1,375
13
3
0
105,564
0
W
Charon
6,625
1,325
6
1
0
107,722
0
L
Vamana
4,594
919
1
0
0
62,020
0
L
Bellona
4,938
988
1
0
0
97,646
0
L
Set
4,424
885
0
0
0
0
0
W
Anubis
6,610
1,322
9
2
0
70,811
0
L
Chernobog
5,082
1,016
3
1
0
112,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role