Player Matchup

Loki
Loki
Arab_Vigilante
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
GoJordan8
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,278 Elo+
Party 2
Hachiman
Hachiman
IiceiceiceI
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
ImGhosty-_-
Baron Samedi
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 2
Neith
Neith
alphatestertaco
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,409 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,359 Elo+

VS

Team Averages
Level 34
1,509 SR
1,283 Elo+
Bellona
Bellona
Lil_Kdot7271
Bellona
Level 35
God Stats
15W - 10L
1,582 SR
Queue Stats
131W - 134L
1,416 Elo+
Solo
Olorun
Olorun
RafYam
Olorun
Level 18
God Stats
2W - 2L
1,302 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Skadi
Skadi
ScuffMcGuff-_-
Skadi
Level 29
God Stats
2W - 4L
1,627 SR
Queue Stats
5W - 17L
1,155 Elo+
Party 3
Artemis
Artemis
TizyTooHigh
Artemis
Level 43
God Stats
5W - 19L
1,535 SR
Queue Stats
7W - 29L
1,070 Elo+
Party 3
Ravana
Ravana
brianisbad1991
Ravana
Level 45
God Stats
15W - 13L
1,500 SR
Queue Stats
103W - 117L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,574
310
300
4,848
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
GoJordan8
Chaac
7
0 / 1 / 0
6,086
338
1,853
6,134
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
IiceiceiceI
Hachiman
15
1 / 4 / 0
8,682
482
9,064
15,644
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ImGhosty-_-
Baron Samedi
6
0 / 2 / 0
6,046
336
383
5,494
3,354
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 10 / 0
7,763
431
3,031
14,187
5,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lil_Kdot7271
Bellona
18
2 / 0 / 1
11,620
646
3,946
8,343
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Olorun
RafYam
Olorun
17
1 / 1 / 1
11,021
612
6,335
11,294
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
7 / 0 / 4
11,637
647
7,137
6,486
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
TizyTooHigh
Artemis
6
0 / 1 / 3
7,251
403
1,245
2,341
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 6
11,814
656
11,166
6,544
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
18
19
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chaac
GoJordan8
Chaac
0
1
0
0
L
Hachiman
IiceiceiceI
Hachiman
1
4
0
0.25
L
Baron Samedi
ImGhosty-_-
Baron Samedi
0
2
0
0
W
Bellona
Lil_Kdot7271
Bellona
2
0
1
2.5
W
Olorun
RafYam
Olorun
1
1
1
1.5
W
7
0
4
9
W
Artemis
TizyTooHigh
Artemis
0
1
3
1.5
L
0
10
0
0
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
29,829
46,307
Taken
35,008
18,116
Mitigated
22,821
8,052
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
300
219
0
755
4,848
1,040
0
0
4,848
0
8,001
L
Chaac
GoJordan8
Chaac
1,853
348
8
1,994
6,134
2,451
0
0
5,825
0
18,361
L
Hachiman
IiceiceiceI
Hachiman
9,064
5,816
0
2,371
15,644
6,163
0
6,215
9,317
0
78,097
L
Baron Samedi
ImGhosty-_-
Baron Samedi
383
0
0
1,856
5,494
3,354
0
0
5,494
18,016
0
W
Bellona
Lil_Kdot7271
Bellona
3,946
1,305
0
1,478
8,343
9,547
2,930
0
8,343
0
81,008
W
Olorun
RafYam
Olorun
6,335
2,442
60
4,780
11,294
5,687
2,108
0
11,294
89,137
1,247
W
7,137
3,363
0
2,291
6,486
3,148
3,939
220
6,266
0
96,546
W
Artemis
TizyTooHigh
Artemis
1,245
468
0
16
2,341
828
0
163
2,178
0
7,082
L
3,031
1,226
117
951
14,187
5,108
1,323
0
14,187
0
48,941
W
11,166
3,913
0
1,255
6,544
3,611
4,278
330
6,214
0
105,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
53,343
275
Minions Killed
582
0
Camps Cleared
0
1,003,619
Distance Traveled
1,763,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,574
310
14
1
0
164,540
0
L
Chaac
6,086
338
29
2
0
150,180
0
L
Hachiman
8,682
482
124
7
0
296,806
0
L
Baron Samedi
6,046
336
21
1
0
127,926
0
W
Bellona
11,620
646
136
8
0
310,177
0
W
Olorun
11,021
612
137
8
0
294,703
0
W
Skadi
11,637
647
141
8
0
345,599
2
W
Artemis
7,251
403
12
1
0
407,458
0
L
Neith
7,763
431
87
5
0
264,167
0
W
Ravana
11,814
656
156
9
0
405,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role