Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Eukneel
Cerberus
Level 159
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Micky
Ganesha
Level 176
God Stats
5W - 1L
1,500 SR
Queue Stats
391W - 37L
1,846 Elo+
Party 2
Nemesis
Nemesis
ShrimpPoboy
Nemesis
Level 157
God Stats
2W - 2L
1,353 SR
Queue Stats
389W - 229L
1,644 Elo+
Party 2
Amaterasu
Amaterasu
cοdy
Amaterasu
Level 243
God Stats
8W - 0L
1,500 SR
Queue Stats
1,031W - 36L
2,338 Elo+
Party 2
Team Averages
Level 192
1,518 SR
1,766 Elo+

VS

Team Averages
Level 147
1,656 SR
1,539 Elo+
Anubis
Anubis
Dan1206
Anubis
Level 158
God Stats
5W - 3L
1,842 SR
Queue Stats
203W - 78L
1,778 Elo+
Solo
Tyr
Tyr
Eroticdowns
Tyr
Level 48
God Stats
1W - 3L
1,938 SR
Queue Stats
63W - 57L
1,511 Elo+
Solo
Hera
Hera
J Morielli
Hera
Level 211
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,263 Elo+
Solo
Sol
Sol
TotallyKyIe
Sol
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 267L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
xC rock 928x
Baron Samedi
Level 158
God Stats
9W - 6L
1,500 SR
Queue Stats
276W - 264L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 1 / 16
9,284
928
13,897
10,505
6,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Eukneel
Cerberus
15
7 / 4 / 14
9,113
911
7,922
12,962
14,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Micky
Ganesha
15
0 / 2 / 21
8,795
880
6,580
14,688
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
ShrimpPoboy
Nemesis
16
8 / 2 / 13
10,367
1,037
11,032
11,705
9,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
cοdy
Amaterasu
16
5 / 1 / 18
8,973
897
10,883
16,988
17,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dan1206
Anubis
13
2 / 6 / 3
7,572
757
7,679
8,532
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 5 / 4
7,164
716
7,399
11,890
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 5 / 4
8,799
880
11,919
10,284
4,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 2
6,879
688
7,828
10,576
2,897
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
xC rock 928x
Baron Samedi
14
0 / 5 / 8
7,282
728
7,520
10,844
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
25
Kills
10
10
Deaths
25
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
16
13
L
Anubis
Dan1206
Anubis
2
6
3
0.58
L
2
5
4
0.8
W
Cerberus
Eukneel
Cerberus
7
4
14
3.5
L
6
5
4
1.6
W
Ganesha
Micky
Ganesha
0
2
21
5.25
W
Nemesis
ShrimpPoboy
Nemesis
8
2
13
7.25
L
0
4
2
0.25
W
Amaterasu
cοdy
Amaterasu
5
1
18
14
L
Baron Samedi
xC rock 928x
Baron Samedi
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
42,345
66,848
Taken
52,126
60,945
Mitigated
28,032
33,240
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,897
1,008
5,817
3,860
10,505
6,204
835
7,330
3,080
34,327
0
L
Anubis
Dan1206
Anubis
7,679
155
903
191
8,532
3,737
0
4,576
3,611
17,847
264
L
7,399
273
0
2,594
11,890
11,126
0
6,278
5,329
0
10,601
W
Cerberus
Eukneel
Cerberus
7,922
35
789
2,692
12,962
14,391
327
8,130
4,711
14,626
0
L
11,919
2,904
160
1,485
10,284
4,900
491
6,311
3,870
18,207
762
W
Ganesha
Micky
Ganesha
6,580
275
1,090
4,346
14,688
13,050
702
5,469
9,006
14,879
1,217
W
Nemesis
ShrimpPoboy
Nemesis
11,032
2,448
2,106
2,678
11,705
9,705
1,333
4,241
7,374
0
18,519
L
7,828
2,026
807
2,927
10,576
2,897
142
6,086
4,123
16,135
697
W
Amaterasu
cοdy
Amaterasu
10,883
2,710
1,999
7,863
16,988
17,595
697
8,409
8,318
0
19,468
L
Baron Samedi
xC rock 928x
Baron Samedi
7,520
468
1,772
2,356
10,844
5,372
54
4,766
5,845
14,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
37,696
126
Minions Killed
93
0
Camps Cleared
0
1,067,503
Distance Traveled
840,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,284
928
48
5
0
214,195
0
L
Anubis
7,572
757
28
3
0
150,504
0
L
Tyr
7,164
716
5
1
0
188,150
0
W
Cerberus
9,113
911
27
3
0
176,743
0
L
Hera
8,799
880
19
2
0
162,665
0
W
Ganesha
8,795
880
0
0
0
199,104
0
W
Nemesis
10,367
1,037
24
2
0
229,331
0
L
Sol
6,879
688
28
3
0
174,789
0
W
Amaterasu
8,973
897
27
3
0
248,130
0
L
Baron Samedi
7,282
728
13
1
0
164,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role