Player Matchup

Skadi
Skadi
CanisLupis138
Skadi
Level 109
God Stats
5W - 3L
1,424 SR
Queue Stats
121W - 110L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
Luizaum9080
Sun Wukong
Level 60
God Stats
1W - 1L
1,706 SR
Queue Stats
49W - 49L
1,504 Elo+
Party 2
Scylla
Scylla
VNandoH
Scylla
Level 67
God Stats
1W - 1L
1,735 SR
Queue Stats
105W - 98L
1,496 Elo+
Party 2
Atlas
Atlas
deathfraty
Atlas
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 104L
1,448 Elo+
Party 1
Nox
Nox
xR3L3NTL355x
Nox
Level 136
God Stats
3W - 5L
1,500 SR
Queue Stats
383W - 405L
1,465 Elo+
Solo
Team Averages
Level 94
1,573 SR
1,472 Elo+

VS

Team Averages
Level 143
1,466 SR
1,483 Elo+
Ares
Ares
BigSlosh445
Ares
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 88L
1,493 Elo+
Solo
Chernobog
Chernobog
DaBananaHammer
Chernobog
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
31W - 31L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
EnTeRaNeWnAmE
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,517 Elo+
Party 3
Yu Huang
Yu Huang
Saururrex
Yu Huang
Level 214
God Stats
7W - 3L
1,782 SR
Queue Stats
614W - 645L
1,434 Elo+
Solo
Hun Batz
Hun Batz
SmokeJoss
Hun Batz
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
294W - 286L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,109
737
12,134
9,989
4,275
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Luizaum9080
Sun Wukong
13
1 / 3 / 3
7,891
717
7,120
10,811
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
VNandoH
Scylla
14
0 / 5 / 5
7,498
682
4,135
9,682
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
1 / 3 / 3
8,294
754
9,636
10,999
10,778
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 4
7,235
658
7,010
7,665
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,411
765
4,917
10,502
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
DaBananaHammer
Chernobog
16
2 / 1 / 11
8,643
786
7,635
6,451
3,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
EnTeRaNeWnAmE
Zhong Kui
17
13 / 2 / 3
10,309
937
14,561
11,027
10,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Saururrex
Yu Huang
16
3 / 1 / 11
8,592
781
10,197
11,713
7,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SmokeJoss
Hun Batz
12
0 / 1 / 9
7,449
677
6,776
13,433
7,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
5
Kills
18
18
Deaths
7
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
3
3
2
1.33
W
Chernobog
DaBananaHammer
Chernobog
2
1
11
7.5
W
Zhong Kui
EnTeRaNeWnAmE
Zhong Kui
13
2
3
7.25
L
Sun Wukong
Luizaum9080
Sun Wukong
1
3
3
0.83
W
Yu Huang
Saururrex
Yu Huang
3
1
11
8.5
W
Hun Batz
SmokeJoss
Hun Batz
0
1
9
4.5
L
Scylla
VNandoH
Scylla
0
5
5
0.5
L
Atlas
1
3
3
0.83
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
44,086
49,146
Taken
53,126
31,622
Mitigated
40,224
10,950
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,917
355
1,538
2,430
10,502
10,935
0
4,627
5,875
10,724
0
L
12,134
4,471
938
3,076
9,989
4,275
0
6,444
3,545
0
20,868
W
Chernobog
DaBananaHammer
Chernobog
7,635
1,943
1,234
1,184
6,451
3,602
881
2,888
3,563
0
20,924
W
Zhong Kui
EnTeRaNeWnAmE
Zhong Kui
14,561
540
606
3,454
11,027
10,487
698
3,501
7,526
24,716
536
L
Sun Wukong
Luizaum9080
Sun Wukong
7,120
711
281
1,244
10,811
8,611
0
6,821
3,990
0
11,525
W
Yu Huang
Saururrex
Yu Huang
10,197
1,265
775
1,692
11,713
7,979
343
4,964
6,749
21,096
0
W
Hun Batz
SmokeJoss
Hun Batz
6,776
756
1,226
5,768
13,433
7,221
282
3,209
10,224
0
13,353
L
Scylla
VNandoH
Scylla
4,135
349
1,167
1,524
9,682
4,216
0
6,554
3,128
12,447
0
L
Atlas
9,636
2,324
253
328
10,999
10,778
0
4,905
6,094
19,010
1,423
L
7,010
119
1,211
928
7,665
3,742
0
4,693
2,972
17,672
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,027
Gold Earned
43,404
105
Minions Killed
106
0
Camps Cleared
0
981,869
Distance Traveled
980,861
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,411
765
12
1
0
207,479
0
L
Skadi
8,109
737
16
1
0
217,994
0
W
Chernobog
8,643
786
34
3
0
184,841
0
W
Zhong Kui
10,309
937
27
2
0
191,126
0
L
Sun Wukong
7,891
717
14
1
0
210,701
0
W
Yu Huang
8,592
781
27
2
0
183,453
0
W
Hun Batz
7,449
677
6
1
0
213,962
0
L
Scylla
7,498
682
31
3
0
182,727
3
L
Atlas
8,294
754
20
2
0
190,041
0
L
Nox
7,235
658
24
2
0
180,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role