Player Matchup

Zhong Kui
Zhong Kui
Allow Me To Die
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,337 Elo+
Party 1
Scylla
Scylla
CynicaI Bean
Scylla
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 1
Bellona
Bellona
Fruitkid
Bellona
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,272 Elo+
Party 1
Artio
Artio
Zumbadadster
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Party 1
Fenrir
Fenrir
xTheCookiex
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 1
Team Averages
Level 114
1,459 SR
1,324 Elo+

VS

Team Averages
Level 104
1,668 SR
1,590 Elo+
Serqet
Serqet
AnAverageSharp
Serqet
Level 128
God Stats
9W - 1L
1,719 SR
Queue Stats
195W - 152L
1,648 Elo+
Solo
Athena
Athena
DrogonDatDragon
Athena
Level 126
God Stats
5W - 1L
1,935 SR
Queue Stats
203W - 165L
1,602 Elo+
Solo
Neith
Neith
Off a Blizzy
Neith
Level 108
God Stats
16W - 10L
1,500 SR
Queue Stats
426W - 409L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Wh1temamba
Kukulkan
Level 81
God Stats
17W - 17L
1,526 SR
Queue Stats
197W - 175L
1,641 Elo+
Solo
Bellona
Bellona
barquatious
Bellona
Level 75
God Stats
18W - 22L
1,659 SR
Queue Stats
326W - 305L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allow Me To Die
Zhong Kui
11
0 / 5 / 2
6,713
448
6,107
10,892
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
10
0 / 7 / 0
6,241
416
2,722
10,141
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Fruitkid
Bellona
14
0 / 2 / 2
8,263
551
11,458
16,537
19,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 1
6,910
461
5,031
15,692
14,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
5 / 4 / 1
8,157
544
8,063
17,745
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
7,922
528
8,193
12,539
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 8
7,923
528
8,218
13,970
12,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 6
9,321
621
7,828
4,638
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wh1temamba
Kukulkan
15
6 / 2 / 4
9,357
624
10,965
7,164
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
barquatious
Bellona
15
2 / 1 / 2
8,149
543
11,889
17,093
24,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
21
21
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Allow Me To Die
Zhong Kui
0
5
2
0.2
W
4
1
8
8
L
Scylla
0
7
0
0
W
4
2
8
4
L
Bellona
Fruitkid
Bellona
0
2
2
0.5
W
5
0
6
8
W
Kukulkan
Wh1temamba
Kukulkan
6
2
4
4
L
1
3
1
0.5
W
Bellona
barquatious
Bellona
2
1
2
3
L
Fenrir
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
47,093
71,007
Taken
55,404
52,265
Mitigated
48,715
15,984
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Allow Me To Die
Zhong Kui
6,107
1,184
0
2,552
10,892
6,810
0
2,190
8,702
42,496
10,427
W
8,193
1,197
0
5,586
12,539
5,907
0
2,017
10,522
0
56,388
L
Scylla
2,722
459
0
1,542
10,141
3,195
0
4,157
5,864
34,319
0
W
8,218
2,915
0
3,832
13,970
12,771
13
6,319
7,651
23,014
1,749
L
Bellona
Fruitkid
Bellona
11,458
3,403
0
1,942
16,537
19,394
14
1,028
13,862
13,374
52,735
W
7,828
2,414
0
1,374
4,638
2,071
78
2,321
2,317
0
82,826
W
Kukulkan
Wh1temamba
Kukulkan
10,965
1,535
0
625
7,164
3,251
294
2,641
4,523
75,058
391
L
5,031
452
1,253
5,866
15,692
14,321
0
5,117
10,146
28,947
0
W
Bellona
barquatious
Bellona
11,889
3,176
0
3,885
17,093
24,715
0
3,365
13,728
0
62,848
L
Fenrir
8,063
2,401
0
2,829
17,745
8,545
0
6,109
11,315
0
65,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
42,672
402
Minions Killed
477
0
Camps Cleared
0
1,493,588
Distance Traveled
1,637,233
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,713
448
90
6
0
251,633
0
W
Serqet
7,922
528
96
6
0
373,866
3
L
Scylla
6,241
416
63
4
0
262,751
3
W
Athena
7,923
528
32
2
0
337,969
0
L
Bellona
8,263
551
114
8
0
317,295
0
W
Neith
9,321
621
136
9
0
290,228
0
W
Kukulkan
9,357
624
123
8
0
303,666
5
L
Artio
6,910
461
40
3
0
323,919
2
W
Bellona
8,149
543
90
6
0
331,504
0
L
Fenrir
8,157
544
95
6
0
337,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role