Player Matchup

Amaterasu
Amaterasu
Chichibeen
Amaterasu
Level 154
God Stats
1W - 4L
1,304 SR
Queue Stats
63W - 57L
1,637 Elo+
Solo
Hades
Hades
DarkmissAthena
Hades
Level 122
God Stats
1W - 5L
1,353 SR
Queue Stats
122W - 122L
1,504 Elo+
Solo
Sobek
Sobek
MystGamingCave
Sobek
Level 140
God Stats
3W - 2L
1,724 SR
Queue Stats
67W - 49L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
SeaBlasty
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
1,755 Elo+
Party 1
Thor
Thor
SweetWheel9680
Thor
Level 90
God Stats
7W - 3L
1,913 SR
Queue Stats
166W - 170L
1,530 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,614 Elo+

VS

Team Averages
Level 117
1,460 SR
1,568 Elo+
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FlatCapScopes
Janus
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
308W - 253L
1,618 Elo+
Solo
Bellona
Bellona
HeathMiller13
Bellona
Level 109
God Stats
2W - 1L
1,298 SR
Queue Stats
41W - 25L
1,594 Elo+
Party 2
Artio
Artio
Peter G7
Artio
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,594 Elo+
Party 2
Neith
Neith
stevennJR
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chichibeen
Amaterasu
10
0 / 2 / 0
5,522
552
5,926
10,162
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
4,246
425
289
2,754
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
5,547
555
4,122
9,107
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SeaBlasty
Danzaburou
12
2 / 1 / 0
6,624
662
4,233
6,664
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,012
501
3,376
8,294
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 1 / 1
6,715
672
3,950
8,662
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,471
547
4,018
3,543
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
11
2 / 0 / 0
6,361
636
7,351
10,130
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Peter G7
Artio
9
1 / 0 / 1
5,784
578
2,645
6,015
4,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
stevennJR
Neith
9
0 / 2 / 1
5,117
512
5,023
6,492
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
1
4.5
L
Amaterasu
Chichibeen
Amaterasu
0
2
0
0
L
0
1
0
0
W
0
0
2
1
W
Bellona
2
0
0
2
L
0
1
1
0.5
W
Artio
Peter G7
Artio
1
0
1
1.5
L
Danzaburou
SeaBlasty
Danzaburou
2
1
0
2
L
0
2
0
0
W
Neith
stevennJR
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,946
Damage
22,987
36,981
Taken
34,842
25,137
Mitigated
21,444
9,802
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,950
1,241
0
5,066
8,662
3,853
0
474
8,140
0
51,111
L
Amaterasu
Chichibeen
Amaterasu
5,926
2,806
0
2,675
10,162
11,206
0
67
9,314
0
42,289
L
289
0
110
1,450
2,754
842
0
827
1,723
11,891
0
W
4,018
221
0
920
3,543
1,203
0
1,299
2,244
41,850
745
W
Bellona
7,351
3,464
0
3,692
10,130
9,845
0
0
9,247
0
45,039
L
4,122
743
0
3,047
9,107
7,068
0
2,924
5,867
26,764
0
W
Artio
Peter G7
Artio
2,645
524
394
2,444
6,015
4,287
0
1,584
4,431
15,821
497
L
Danzaburou
SeaBlasty
Danzaburou
4,233
1,588
0
2,210
6,664
2,621
0
119
6,483
0
54,743
L
3,376
1,206
0
310
8,294
3,400
0
2,086
6,004
0
35,380
W
Neith
stevennJR
Neith
5,023
1,672
0
2,681
6,492
2,256
0
1,054
5,438
0
42,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
29,448
295
Minions Killed
353
0
Camps Cleared
0
899,265
Distance Traveled
1,107,393
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,715
672
88
9
0
240,997
0
L
Amaterasu
5,522
552
73
7
0
185,871
1
L
Hades
4,246
425
30
3
0
76,194
1
W
Janus
5,471
547
83
8
0
229,382
4
W
Bellona
6,361
636
88
9
0
222,093
0
L
Sobek
5,547
555
39
4
0
216,258
2
W
Artio
5,784
578
29
3
0
214,969
3
L
Danzaburou
6,624
662
88
9
0
202,329
0
L
Thor
5,012
501
65
7
0
218,613
3
W
Neith
5,117
512
65
7
0
199,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role