Player Matchup

Hun Batz
Hun Batz
Dwarfguy17
Hun Batz
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 221L
1,430 Elo+
Party 2
Hachiman
Hachiman
P0larkus
Hachiman
Level 32
God Stats
8W - 6L
1,500 SR
Queue Stats
229W - 233L
1,046 Elo+
Party 3
Bellona
Bellona
ThiagoVX
Bellona
Level 29
God Stats
8W - 22L
1,300 SR
Queue Stats
216W - 224L
1,077 Elo+
Party 3
Sol
Sol
shaftmasters69
Sol
Level 74
God Stats
6W - 3L
1,424 SR
Queue Stats
164W - 134L
1,598 Elo+
Solo
Raijin
Raijin
xqMallow
Raijin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 164L
1,451 Elo+
Party 2
Team Averages
Level 45
1,445 SR
1,321 Elo+

VS

Team Averages
Level 48
1,456 SR
1,437 Elo+
Nemesis
Nemesis
CallMeTwoShot
Nemesis
Level 64
God Stats
226W - 164L
1,154 SR
Queue Stats
794W - 750L
1,460 Elo+
Solo
Cerberus
Cerberus
GaelBMF
Cerberus
Level 64
God Stats
13W - 13L
1,476 SR
Queue Stats
389W - 364L
1,516 Elo+
Party 1
Surtr
Surtr
Not_berxd
Surtr
Level 35
God Stats
1W - 2L
1,693 SR
Queue Stats
22W - 21L
1,425 Elo+
Party 1
Neith
Neith
pipixgames
Neith
Level 40
God Stats
4W - 7L
1,458 SR
Queue Stats
72W - 88L
1,448 Elo+
Solo
Persephone
Persephone
powergunn
Persephone
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dwarfguy17
Hun Batz
8
2 / 0 / 2
4,937
617
3,105
5,088
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
P0larkus
Hachiman
8
0 / 0 / 0
4,641
580
3,580
2,772
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
ThiagoVX
Bellona
8
0 / 0 / 0
4,373
547
2,267
5,708
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 0 / 0
6,046
756
3,436
4,176
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
xqMallow
Raijin
8
3 / 1 / 1
5,129
641
3,613
4,137
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 3 / 0
4,258
532
1,296
6,482
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
GaelBMF
Cerberus
7
0 / 0 / 1
4,403
550
1,889
6,089
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Not_berxd
Surtr
8
0 / 1 / 0
4,495
562
1,555
4,909
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
7
0 / 0 / 0
4,183
523
2,882
5,106
1,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
powergunn
Persephone
6
0 / 2 / 0
4,110
514
1,288
2,599
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
0
0.33
W
Hun Batz
Dwarfguy17
Hun Batz
2
0
2
3
L
Cerberus
GaelBMF
Cerberus
0
0
1
0.5
L
Surtr
Not_berxd
Surtr
0
1
0
0
W
Hachiman
P0larkus
Hachiman
0
0
0
0
W
Bellona
ThiagoVX
Bellona
0
0
0
0
L
Neith
0
0
0
0
L
Persephone
powergunn
Persephone
0
2
0
0
W
1
0
0
1
W
Raijin
xqMallow
Raijin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
8,910
21,881
Taken
25,185
10,097
Mitigated
11,209
8,024
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,296
442
0
755
6,482
2,117
7
755
5,727
0
21,573
W
Hun Batz
Dwarfguy17
Hun Batz
3,105
978
0
2,600
5,088
1,679
0
599
4,489
0
25,252
L
Cerberus
GaelBMF
Cerberus
1,889
188
0
3,112
6,089
3,992
0
1,003
4,906
19,160
0
L
Surtr
Not_berxd
Surtr
1,555
765
0
711
4,909
2,730
0
2,954
1,955
570
24,404
W
Hachiman
P0larkus
Hachiman
3,580
1,980
0
1,273
2,772
907
0
36
2,736
0
26,906
W
Bellona
ThiagoVX
Bellona
2,267
670
0
962
5,708
5,146
40
818
4,890
0
19,788
L
Neith
2,882
491
0
1,507
5,106
1,610
0
444
4,438
0
25,067
L
Persephone
powergunn
Persephone
1,288
77
0
542
2,599
760
0
1,498
1,074
14,491
0
W
3,436
1,395
0
2,069
4,176
1,105
295
39
3,879
39,842
8,441
W
Raijin
xqMallow
Raijin
3,613
920
0
1,120
4,137
1,260
0
1,724
2,413
21,821
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
21,449
247
Minions Killed
208
0
Camps Cleared
0
811,715
Distance Traveled
771,072
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,258
532
37
5
0
185,249
3
W
Hun Batz
4,937
617
41
5
0
213,037
0
L
Cerberus
4,403
550
51
6
0
170,933
1
L
Surtr
4,495
562
47
6
0
143,312
0
W
Hachiman
4,641
580
54
7
0
155,935
2
W
Bellona
4,373
547
26
3
0
179,523
0
L
Neith
4,183
523
53
7
0
157,572
0
L
Persephone
4,110
514
20
3
0
114,006
0
W
Sol
6,046
756
91
11
0
130,537
0
W
Raijin
5,129
641
35
4
0
132,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role