Player Matchup

Maui
Maui
AfflictedOne
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
BeMoreToxic
Heimdallr
Level 140
God Stats
4W - 2L
1,760 SR
Queue Stats
58W - 44L
1,579 Elo+
Party 2
Anubis
Anubis
ColbyColb
Anubis
Level 156
God Stats
3W - 1L
1,534 SR
Queue Stats
75W - 82L
1,488 Elo+
Solo
Kali
Kali
LuMaree-
Kali
Level 159
God Stats
15W - 14L
1,638 SR
Queue Stats
485W - 455L
1,502 Elo+
Solo
Bakasura
Bakasura
Warriors_CAN
Bakasura
Level 149
God Stats
3W - 0L
1,858 SR
Queue Stats
71W - 72L
1,372 Elo+
Solo
Team Averages
Level 147
1,658 SR
1,502 Elo+

VS

Team Averages
Level 154
1,491 SR
1,475 Elo+
Gilgamesh
Gilgamesh
EggyForYourTuna
Gilgamesh
Level 119
God Stats
5W - 9L
1,445 SR
Queue Stats
283W - 254L
1,455 Elo+
Party 1
Atlas
Atlas
Ellookooo
Atlas
Level 127
God Stats
3W - 2L
1,716 SR
Queue Stats
198W - 202L
1,474 Elo+
Solo
Charybdis
Charybdis
NatalCrazyninja
Charybdis
Level 220
God Stats
43W - 38L
1,290 SR
Queue Stats
207W - 174L
1,485 Elo+
Party 1
Hel
Hel
XeniusPrime
Hel
Level 154
God Stats
2W - 2L
1,747 SR
Queue Stats
70W - 53L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
ss___MINAT0___ss
Ratatoskr
Level 151
God Stats
13W - 20L
1,256 SR
Queue Stats
160W - 141L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
9,579
532
5,069
14,202
15,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
BeMoreToxic
Heimdallr
18
7 / 1 / 3
10,756
598
15,879
15,052
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ColbyColb
Anubis
16
6 / 5 / 9
10,681
593
18,441
16,963
10,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
8 / 0 / 10
10,893
605
10,947
20,909
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bakasura
Warriors_CAN
Bakasura
16
3 / 1 / 6
10,714
595
12,333
18,295
12,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EggyForYourTuna
Gilgamesh
14
0 / 5 / 2
8,547
475
9,336
20,266
18,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Ellookooo
Atlas
10
0 / 4 / 1
6,749
375
9,170
17,150
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NatalCrazyninja
Charybdis
17
4 / 3 / 1
10,401
578
18,310
16,961
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 6 / 0
9,554
531
10,862
18,073
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
13
0 / 8 / 5
7,985
444
6,139
18,231
6,347
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
26
Kills
8
8
Deaths
26
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Heimdallr
BeMoreToxic
Heimdallr
7
1
3
8.5
W
Anubis
ColbyColb
Anubis
6
5
9
2.1
L
Gilgamesh
EggyForYourTuna
Gilgamesh
0
5
2
0.2
L
Atlas
Ellookooo
Atlas
0
4
1
0.13
W
Kali
8
0
10
13
L
Charybdis
NatalCrazyninja
Charybdis
4
3
1
1.5
W
Bakasura
Warriors_CAN
Bakasura
3
1
6
6
L
4
6
0
0.67
L
Ratatoskr
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,669
Damage
53,817
85,421
Taken
90,681
57,221
Mitigated
47,638
33,181
Healing
28,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,069
1,515
334
1,764
14,202
15,704
0
4,436
9,462
22,643
1,309
W
Heimdallr
BeMoreToxic
Heimdallr
15,879
9,915
0
7,888
15,052
8,773
0
3,494
11,118
0
102,153
W
Anubis
ColbyColb
Anubis
18,441
865
0
7,619
16,963
10,166
493
7,618
9,123
73,830
1,394
L
Gilgamesh
EggyForYourTuna
Gilgamesh
9,336
3,158
0
2,262
20,266
18,178
867
1,260
16,652
0
62,967
L
Atlas
Ellookooo
Atlas
9,170
3,240
339
3,615
17,150
10,026
0
4,614
11,812
30,344
0
W
Kali
10,947
5,400
0
10,309
20,909
10,309
0
2,495
18,230
0
89,638
L
Charybdis
NatalCrazyninja
Charybdis
18,310
9,628
0
7,244
16,961
7,065
880
4,402
12,481
0
104,229
W
Bakasura
Warriors_CAN
Bakasura
12,333
6,772
0
5,267
18,295
12,269
2,794
2,190
15,058
0
56,269
L
10,862
497
2,868
7,970
18,073
6,022
334
7,440
9,979
62,107
0
L
Ratatoskr
6,139
878
0
4,501
18,231
6,347
0
4,556
13,001
0
45,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
43,236
521
Minions Killed
477
0
Camps Cleared
0
1,679,209
Distance Traveled
1,612,908
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,579
532
26
1
0
346,871
4
W
Heimdallr
10,756
598
131
7
0
327,836
0
W
Anubis
10,681
593
120
7
0
284,757
4
L
Gilgamesh
8,547
475
87
5
0
323,221
3
L
Atlas
6,749
375
26
1
0
287,701
8
W
Kali
10,893
605
113
6
0
380,923
0
L
Charybdis
10,401
578
176
10
0
315,395
5
W
Bakasura
10,714
595
131
7
0
338,822
0
L
Hel
9,554
531
123
7
0
329,338
0
L
Ratatoskr
7,985
444
65
4
0
357,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role