Player Matchup

Anhur
Anhur
Cnote1999
Anhur
Level 47
God Stats
4W - 5L
1,469 SR
Queue Stats
15W - 28L
1,356 Elo+
Party 1
Poseidon
Poseidon
Qeccer123
Poseidon
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 256L
1,476 Elo+
Solo
Hercules
Hercules
SuprCowboyAsian
Hercules
Level 111
God Stats
2W - 2L
1,626 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 1
Ares
Ares
TsunlightSpear
Ares
Level 143
God Stats
1W - 0L
1,730 SR
Queue Stats
44W - 39L
1,407 Elo+
Party 1
Awilix
Awilix
Yokiishune
Awilix
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 42L
1,374 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,402 Elo+

VS

Team Averages
Level 65
1,494 SR
1,505 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Crb8816
Cabrakan
Level 46
God Stats
3W - 7L
1,301 SR
Queue Stats
99W - 108L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
LaCositaBella
Bake Kujira
Level 62
God Stats
39W - 42L
1,483 SR
Queue Stats
118W - 133L
1,442 Elo+
Solo
Tiamat
Tiamat
Trustee420
Tiamat
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,533 Elo+
Solo
Ravana
Ravana
xXKIRANCIAXx
Ravana
Level 29
God Stats
20W - 19L
1,686 SR
Queue Stats
365W - 333L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cnote1999
Anhur
13
0 / 0 / 2
7,119
548
3,211
2,785
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Qeccer123
Poseidon
13
0 / 4 / 2
7,239
557
3,645
9,603
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
13
1 / 0 / 1
7,245
557
6,291
13,788
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 2
7,553
581
5,828
8,177
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Yokiishune
Awilix
14
5 / 0 / 0
7,833
603
6,361
7,930
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 1
5,735
441
2,662
5,943
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
Crb8816
Cabrakan
10
0 / 1 / 0
6,034
464
2,945
12,160
10,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
LaCositaBella
Bake Kujira
12
0 / 2 / 0
7,404
570
7,538
10,512
10,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Trustee420
Tiamat
12
0 / 3 / 3
6,958
535
2,903
8,200
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
14
4 / 1 / 0
7,636
587
5,191
4,396
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Anhur
Cnote1999
Anhur
0
0
2
1
L
Cabrakan
Crb8816
Cabrakan
0
1
0
0
L
Bake Kujira
LaCositaBella
Bake Kujira
0
2
0
0
W
Poseidon
Qeccer123
Poseidon
0
4
2
0.25
W
Hercules
1
0
1
1.5
L
Tiamat
Trustee420
Tiamat
0
3
3
0.5
W
1
0
2
2
W
Awilix
Yokiishune
Awilix
5
0
0
5
L
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,239
42,283
Taken
41,211
26,848
Mitigated
28,840
17,001
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,662
1,817
0
1,131
5,943
2,104
0
1,742
4,201
0
34,375
W
Anhur
Cnote1999
Anhur
3,211
1,980
0
1,339
2,785
1,415
361
12
2,773
0
56,400
L
Cabrakan
Crb8816
Cabrakan
2,945
464
1,279
3,612
12,160
10,417
0
4,128
8,032
20,041
1,379
L
Bake Kujira
LaCositaBella
Bake Kujira
7,538
3,741
0
1,417
10,512
10,120
0
0
9,610
58,547
583
W
Poseidon
Qeccer123
Poseidon
3,645
368
0
871
9,603
3,463
0
2,500
6,883
60,831
85
W
Hercules
6,291
1,966
0
7,252
13,788
11,653
0
7,523
6,265
0
53,016
L
Tiamat
Trustee420
Tiamat
2,903
332
0
1,599
8,200
4,316
0
2,585
5,615
37,213
0
W
5,828
459
0
2,843
8,177
7,220
43
1,699
6,478
29,366
1,126
W
Awilix
Yokiishune
Awilix
6,361
2,343
0
4,696
7,930
3,097
138
1,279
6,523
0
51,848
L
Ravana
5,191
1,031
0
2,332
4,396
1,883
0
841
3,555
0
68,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
33,767
423
Minions Killed
387
0
Camps Cleared
0
1,327,905
Distance Traveled
1,244,144
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,735
441
60
5
0
207,878
2
W
Anhur
7,119
548
111
9
0
233,771
1
L
Cabrakan
6,034
464
24
2
0
231,640
6
L
Bake Kujira
7,404
570
94
7
0
278,503
0
W
Poseidon
7,239
557
110
8
0
259,129
0
W
Hercules
7,245
557
84
6
0
250,439
0
L
Tiamat
6,958
535
97
7
0
243,120
4
W
Ares
7,553
581
32
2
0
261,737
1
W
Awilix
7,833
603
86
7
0
322,829
0
L
Ravana
7,636
587
112
9
0
283,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role