Player Matchup

Khepri
Khepri
GRooVY7883
Khepri
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 73L
1,053 Elo+
Party 2
Fenrir
Fenrir
TTVbloodysoul
Fenrir
Level 62
God Stats
7W - 2L
1,646 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2
Thanatos
Thanatos
Tharr225
Thanatos
Level 49
God Stats
70W - 72L
1,512 SR
Queue Stats
153W - 147L
1,444 Elo+
Solo
Team Averages
Level 47
1,553 SR
1,301 Elo+

VS

Team Averages
Level 52
1,352 SR
1,239 Elo+
Sun Wukong
Sun Wukong
ANTxBOYxANTHONY
Sun Wukong
Level 11
God Stats
11W - 21L
1,069 SR
Queue Stats
56W - 62L
1,045 Elo+
Party 1
Ah Puch
Ah Puch
Jamesbond007365
Ah Puch
Level 88
God Stats
1W - 1L
1,756 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Ares
Ares
Rat_Boy_Rome
Ares
Level 58
God Stats
8W - 10L
1,229 SR
Queue Stats
75W - 88L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GRooVY7883
Khepri
13
0 / 0 / 3
7,060
588
2,686
8,096
7,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 1
8,080
673
5,812
8,810
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Tharr225
Thanatos
13
1 / 1 / 3
7,985
665
6,935
8,307
3,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTxBOYxANTHONY
Sun Wukong
13
0 / 1 / 2
7,697
641
5,688
7,041
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
8,438
703
10,290
5,916
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 1 / 2
7,330
611
2,947
8,111
6,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANTxBOYxANTHONY
Sun Wukong
0
1
2
1
W
Khepri
GRooVY7883
Khepri
0
0
3
1.5
L
2
2
0
1
L
0
1
2
1
W
3
1
1
3.5
W
Thanatos
Tharr225
Thanatos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
18,925
25,213
Taken
21,068
15,258
Mitigated
13,248
6,243
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANTxBOYxANTHONY
Sun Wukong
5,688
316
0
737
7,041
4,816
0
927
6,094
0
13,946
W
Khepri
GRooVY7883
Khepri
2,686
25
0
0
8,096
7,072
0
4,903
3,008
13,196
0
L
10,290
311
306
645
5,916
2,374
62
645
5,211
46,061
0
L
2,947
328
0
2,061
8,111
6,058
0
1,146
6,897
7,511
0
W
5,812
810
0
376
8,810
4,603
0
4,826
3,643
0
25,130
W
Thanatos
Tharr225
Thanatos
6,935
293
0
5,867
8,307
3,583
0
3,636
4,313
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
23,465
103
Minions Killed
115
0
Camps Cleared
0
687,194
Distance Traveled
691,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,697
641
28
2
0
267,829
0
W
Khepri
7,060
588
12
1
0
237,332
0
L
Ah Puch
8,438
703
79
7
0
201,499
0
L
Ares
7,330
611
8
1
0
221,969
0
W
Fenrir
8,080
673
32
3
0
230,822
0
W
Thanatos
7,985
665
59
5
0
219,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role