Player Matchup

Scylla
Scylla
Bronze III
Gaggert
Scylla
Bronze III
Level 103
God Stats
7W - 4L
1,668 SR
Queue Stats
31W - 29L
1,507 MMR
Party 2
Artemis
Artemis
Bronze III
Jacastol
Artemis
Bronze III
Level 83
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 19L
1,505 MMR
Party 2
Bellona
Bellona
Bronze III
Jonje
Bellona
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,405 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,622 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,428 SR
1,472 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
TaxistaSuado
Morgan Le Fay
Gold I
Level 138
God Stats
1W - 2L
1,283 SR
Queue Stats
42W - 41L
1,439 MMR
Party 1
Sobek
Sobek
Gold III
WiIted
Sobek
Gold III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,397 MMR
Party 1
Anhur
Anhur
Gold IV
iFrozens
Anhur
Gold IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gaggert
Scylla
14
1 / 3 / 0
9,029
602
9,758
9,077
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Jacastol
Artemis
14
0 / 4 / 1
9,107
607
10,071
8,389
3,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Jonje
Bellona
14
0 / 5 / 1
8,788
586
6,628
15,107
13,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebBastetBacchusKuzenboAthena

VS

Bans
Bake KujiraMedusaAtlasHachimanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TaxistaSuado
Morgan Le Fay
17
2 / 0 / 9
10,747
716
10,606
8,771
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
WiIted
Sobek
16
3 / 1 / 8
10,593
706
8,087
15,473
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
iFrozens
Anhur
18
7 / 0 / 4
11,798
787
8,741
10,712
6,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Gaggert
Scylla
1
3
0
0.33
L
Artemis
Jacastol
Artemis
0
4
1
0.13
L
Bellona
Jonje
Bellona
0
5
1
0.1
W
Morgan Le Fay
TaxistaSuado
Morgan Le Fay
2
0
9
6.5
W
Sobek
WiIted
Sobek
3
1
8
7
W
Anhur
iFrozens
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
27,434
32,573
Taken
34,956
20,679
Mitigated
32,611
2,132
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Gaggert
Scylla
9,758
855
0
500
9,077
3,567
0
5,117
3,773
51,187
0
L
Artemis
Jacastol
Artemis
10,071
3,265
0
0
8,389
3,416
0
4,829
3,344
0
34,037
L
Bellona
Jonje
Bellona
6,628
704
0
1,632
15,107
13,696
0
7,004
7,463
0
21,799
W
Morgan Le Fay
TaxistaSuado
Morgan Le Fay
10,606
2,307
0
1,475
8,771
4,780
928
2,205
6,566
57,008
0
W
Sobek
WiIted
Sobek
8,087
171
0
3,954
15,473
21,745
228
4,045
11,428
19,127
4,067
W
Anhur
iFrozens
Anhur
8,741
4,409
0
2,833
10,712
6,086
1,967
3,532
7,180
0
68,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
33,138
174
Minions Killed
220
0
Camps Cleared
0
758,216
Distance Traveled
877,419
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,029
602
76
5
0
247,121
0
L
Artemis
9,107
607
66
4
0
240,589
0
L
Bellona
8,788
586
32
2
0
270,506
5
W
Morgan Le Fay
10,747
716
76
5
0
306,031
0
W
Sobek
10,593
706
23
2
0
299,299
2
W
Anhur
11,798
787
121
8
0
272,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role