Player Matchup

Gilgamesh
Gilgamesh
CELASCHI
Gilgamesh
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 72L
1,596 Elo+
Party 1
Discordia
Discordia
Logan1004
Discordia
Level 102
God Stats
2W - 2L
1,533 SR
Queue Stats
84W - 67L
1,582 Elo+
Party 1
Loki
Loki
ThunderBird65
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,415 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,531 Elo+

VS

Team Averages
Level 117
1,416 SR
1,474 Elo+
Medusa
Medusa
LD2T
Medusa
Level 96
God Stats
3W - 2L
1,685 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 2
Achilles
Achilles
ShadowSage24
Achilles
Level 132
God Stats
1W - 2L
1,338 SR
Queue Stats
68W - 59L
1,543 Elo+
Party 2
Poseidon
Poseidon
leprechaun1298
Poseidon
Level 123
God Stats
0W - 2L
1,225 SR
Queue Stats
160W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CELASCHI
Gilgamesh
15
6 / 0 / 2
9,664
879
15,297
13,881
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Logan1004
Discordia
13
2 / 3 / 3
7,920
720
7,221
6,177
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
7,630
694
3,516
6,391
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LD2T
Medusa
13
0 / 2 / 2
7,399
673
4,886
9,993
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ShadowSage24
Achilles
12
2 / 2 / 0
7,599
691
9,631
13,194
13,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
13
0 / 4 / 2
7,503
682
3,679
6,646
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
2
3
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CELASCHI
Gilgamesh
6
0
2
7
L
Medusa
LD2T
Medusa
0
2
2
0.5
W
Discordia
Logan1004
Discordia
2
3
3
1.17
L
Achilles
ShadowSage24
Achilles
2
2
0
1
W
0
0
4
2
L
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
18,196
26,449
Taken
29,833
15,297
Mitigated
19,548
3,565
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CELASCHI
Gilgamesh
15,297
6,040
0
1,862
13,881
10,705
0
2,062
11,779
0
47,033
L
Medusa
LD2T
Medusa
4,886
1,622
0
2,166
9,993
4,027
0
2,208
7,152
0
32,872
W
Discordia
Logan1004
Discordia
7,221
204
0
490
6,177
2,029
153
1,394
4,783
25,706
606
L
Achilles
ShadowSage24
Achilles
9,631
1,026
0
1,242
13,194
13,260
0
1,558
10,884
0
23,144
W
3,516
926
0
1,213
6,391
2,563
0
261
6,130
0
24,332
L
Poseidon
3,679
199
0
1,186
6,646
2,261
0
2,509
3,482
26,565
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
22,501
168
Minions Killed
140
0
Camps Cleared
0
688,311
Distance Traveled
640,209
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,664
879
79
7
0
251,301
0
L
Medusa
7,399
673
50
5
0
202,242
0
W
Discordia
7,920
720
50
5
0
201,879
0
L
Achilles
7,599
691
33
3
0
232,034
0
W
Loki
7,630
694
39
4
0
235,131
0
L
Poseidon
7,503
682
57
5
0
205,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role