Player Matchup

Da Ji
Da Ji
GatoDeCheshire
Da Ji
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 90L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Pellegrine00
Danzaburou
Level 109
God Stats
37W - 35L
1,654 SR
Queue Stats
382W - 374L
1,420 Elo+
Solo
Guan Yu
Guan Yu
YAMI6600
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,550 Elo+
Solo
Jormungandr
Jormungandr
crackhutch
Jormungandr
Level 49
God Stats
1W - 1L
1,692 SR
Queue Stats
65W - 62L
1,403 Elo+
Solo
Hel
Hel
encargo_fulgente
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,688 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,490 Elo+

VS

Team Averages
Level 56
1,426 SR
1,411 Elo+
Fenrir
Fenrir
PrincessEevee
Fenrir
Level 46
God Stats
1W - 2L
1,266 SR
Queue Stats
15W - 16L
1,496 Elo+
Solo
Vulcan
Vulcan
TMasked
Vulcan
Level 61
God Stats
10W - 2L
1,500 SR
Queue Stats
484W - 457L
1,451 Elo+
Solo
Geb
Geb
TrAGmATic
Geb
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,334 Elo+
Solo
Xbalanque
Xbalanque
Zaraki102
Xbalanque
Level 48
God Stats
45W - 45L
1,462 SR
Queue Stats
155W - 182L
1,412 Elo+
Solo
Mulan
Mulan
dexy0909
Mulan
Level 89
God Stats
17W - 21L
1,402 SR
Queue Stats
51W - 58L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 0
8,845
520
8,020
15,812
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Pellegrine00
Danzaburou
16
3 / 1 / 2
9,565
563
11,567
9,649
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
YAMI6600
Guan Yu
10
0 / 5 / 2
6,632
390
5,158
15,935
13,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
crackhutch
Jormungandr
12
1 / 3 / 4
8,383
493
4,932
18,145
16,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 1
6,621
389
3,680
11,373
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
8,886
523
10,537
17,028
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
TMasked
Vulcan
16
7 / 2 / 4
10,106
594
15,196
7,459
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 5
8,644
508
3,213
11,254
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Zaraki102
Xbalanque
15
2 / 2 / 2
8,229
484
8,847
12,060
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
dexy0909
Mulan
16
5 / 2 / 3
10,448
615
13,241
14,570
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
22
22
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
5
0
1.4
L
Danzaburou
Pellegrine00
Danzaburou
3
1
2
4
W
7
3
5
3.17
W
Vulcan
TMasked
Vulcan
7
2
4
4.5
W
1
2
5
1.75
L
Guan Yu
YAMI6600
Guan Yu
0
5
2
0.2
W
Xbalanque
Zaraki102
Xbalanque
2
2
2
1.5
L
Jormungandr
crackhutch
Jormungandr
1
3
4
1
W
Mulan
dexy0909
Mulan
5
2
3
3.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
51,034
70,914
Taken
62,371
44,990
Mitigated
42,816
16,395
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,020
2,392
0
3,951
15,812
7,044
770
2,112
13,346
0
49,109
L
Danzaburou
Pellegrine00
Danzaburou
11,567
6,147
0
4,615
9,649
4,434
471
892
8,705
0
85,599
W
10,537
3,465
0
3,911
17,028
8,389
0
1,526
15,502
0
54,986
W
Vulcan
TMasked
Vulcan
15,196
3,155
0
5
7,459
2,912
1,321
3,815
3,644
80,514
1,171
W
3,213
516
308
2,125
11,254
9,740
512
1,604
9,650
25,272
2,530
L
Guan Yu
YAMI6600
Guan Yu
5,158
875
54
2,620
15,935
13,196
0
2,016
13,082
7,451
18,951
W
Xbalanque
Zaraki102
Xbalanque
8,847
4,394
96
4,593
12,060
5,150
782
2,138
9,922
0
76,423
L
Jormungandr
crackhutch
Jormungandr
4,932
1,076
175
3,502
18,145
16,460
50
7,922
10,223
35,947
1,980
W
Mulan
dexy0909
Mulan
13,241
2,858
0
4,062
14,570
16,625
362
1,024
13,546
6,407
73,272
L
3,680
506
320
1,158
11,373
3,856
305
6,346
5,027
34,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
46,313
354
Minions Killed
470
0
Camps Cleared
0
1,424,138
Distance Traveled
1,540,952
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,845
520
72
4
0
291,525
0
L
Danzaburou
9,565
563
136
8
0
333,416
0
W
Fenrir
8,886
523
64
4
0
337,904
0
W
Vulcan
10,106
594
121
7
0
312,443
0
W
Geb
8,644
508
30
2
0
334,370
0
L
Guan Yu
6,632
390
34
2
0
253,349
0
W
Xbalanque
8,229
484
118
7
0
294,006
0
L
Jormungandr
8,383
493
52
3
0
306,104
1
W
Mulan
10,448
615
137
8
0
262,229
1
L
Hel
6,621
389
60
4
0
239,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role