Player Matchup

Yemoja
Yemoja
Bronze III
Aphr0d1te
Yemoja
Bronze III
Level 162
God Stats
1W - 1L
1,713 SR
Queue Stats
11W - 6L
1,576 MMR
Party 1
Hou Yi
Hou Yi
Silver II
IanVagizzle
Hou Yi
Silver II
Level 122
God Stats
5W - 6L
1,738 SR
Queue Stats
6W - 6L
1,563 MMR
Party 1
Hera
Hera
Silver IV
MasterPhart
Hera
Silver IV
Level 137
God Stats
1W - 2L
1,432 SR
Queue Stats
9W - 14L
1,230 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,628 SR
1,456 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,435 SR
1,844 MMR
Anhur
Anhur
Diamond I
NoneBar
Anhur
Diamond I
Level 183
God Stats
18W - 6L
1,744 SR
Queue Stats
78W - 14L
2,695 MMR
Solo
Discordia
Discordia
Silver I
SnoopJaps
Discordia
Silver I
Level 158
God Stats
21W - 24L
1,425 SR
Queue Stats
165W - 206L
1,328 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Trisc4Th
Ne Zha
Gold IV
Level 172
God Stats
11W - 17L
1,134 SR
Queue Stats
234W - 248L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aphr0d1te
Yemoja
12
2 / 7 / 2
7,951
795
6,091
13,230
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
2 / 6 / 2
7,858
786
6,288
12,338
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 3
8,097
810
5,020
9,889
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Bake KujiraAphroditeBacchusCharonGeb

VS

Bans
ThothNoxMorgan Le FayChang'eBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NoneBar
Anhur
15
14 / 2 / 4
10,645
1,065
18,836
11,208
4,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SnoopJaps
Discordia
15
5 / 1 / 13
9,299
930
7,563
4,599
1,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Trisc4Th
Ne Zha
13
2 / 2 / 13
8,313
831
4,711
11,235
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
21
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aphr0d1te
Yemoja
2
7
2
0.43
L
Hou Yi
2
6
2
0.5
L
1
8
3
0.31
W
Anhur
NoneBar
Anhur
14
2
4
8
W
Discordia
SnoopJaps
Discordia
5
1
13
11.5
W
Ne Zha
Trisc4Th
Ne Zha
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
31,110
35,457
Taken
27,042
14,769
Mitigated
16,581
2,958
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aphr0d1te
Yemoja
6,091
415
577
1,208
13,230
8,175
0
1,482
11,187
17,095
0
L
Hou Yi
6,288
2,600
0
893
12,338
3,451
0
2,167
9,775
0
21,209
L
5,020
1,285
0
280
9,889
3,143
29
3,240
6,231
24,442
0
W
Anhur
NoneBar
Anhur
18,836
11,096
0
4,258
11,208
4,731
767
3,607
7,601
0
62,765
W
Discordia
SnoopJaps
Discordia
7,563
208
0
625
4,599
1,994
0
2,016
2,583
27,839
0
W
Ne Zha
Trisc4Th
Ne Zha
4,711
387
0
3,054
11,235
9,856
160
5,559
5,676
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
28,257
95
Minions Killed
158
0
Camps Cleared
0
530,744
Distance Traveled
573,743
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,951
795
25
3
0
177,741
4
L
Hou Yi
7,858
786
26
3
0
180,356
3
L
Hera
8,097
810
44
4
0
172,647
0
W
Anhur
10,645
1,065
75
8
0
190,785
0
W
Discordia
9,299
930
51
5
0
205,708
0
W
Ne Zha
8,313
831
32
3
0
177,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role