Player Matchup

Cabrakan
Cabrakan
Cyuuby
Cabrakan
Level 78
God Stats
5W - 5L
1,445 SR
Queue Stats
9W - 6L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddyRose-
Baron Samedi
Level 63
God Stats
10W - 19L
1,402 SR
Queue Stats
31W - 39L
1,348 Elo+
Party 2
Discordia
Discordia
Mother-_-Turtle
Discordia
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 39L
1,338 Elo+
Party 2
Artemis
Artemis
Whackatabacky
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Achilles
Achilles
monkeyflyer1
Achilles
Level 21
God Stats
0W - 2L
1,465 SR
Queue Stats
18W - 18L
1,584 Elo+
Party 1
Team Averages
Level 49
1,463 SR
1,474 Elo+

VS

Team Averages
Level 56
1,487 SR
1,469 Elo+
Ymir
Ymir
DB_ClanLeader
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
GodzOfWineTime
Baron Samedi
Level 85
God Stats
5W - 3L
1,473 SR
Queue Stats
9W - 13L
1,336 Elo+
Party 3
Cupid
Cupid
MustyMeatloaf
Cupid
Level 67
God Stats
35W - 26L
1,560 SR
Queue Stats
93W - 77L
1,506 Elo+
Party 4
Hercules
Hercules
OriginalCain
Hercules
Level 6
God Stats
4W - 2L
1,623 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 4
Anubis
Anubis
VPDaMerciful
Anubis
Level 106
God Stats
1W - 4L
1,281 SR
Queue Stats
24W - 21L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cyuuby
Cabrakan
14
0 / 4 / 0
8,793
977
9,075
14,951
18,083
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DaddyRose-
Baron Samedi
15
0 / 5 / 3
9,252
1,028
11,304
12,258
7,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Mother-_-Turtle
Discordia
14
1 / 3 / 2
9,387
1,043
10,154
6,501
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
13
0 / 0 / 0
7,803
867
0
0
0
Achilles
monkeyflyer1
Achilles
14
2 / 5 / 1
9,151
1,017
9,060
13,801
16,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 12
9,983
1,109
3,214
11,561
6,770
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
GodzOfWineTime
Baron Samedi
16
2 / 0 / 8
9,620
1,069
6,965
4,114
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 1 / 8
11,009
1,223
10,606
8,328
3,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
OriginalCain
Hercules
16
4 / 2 / 12
9,842
1,094
14,707
14,636
7,250
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Anubis
16
4 / 0 / 10
10,525
1,169
7,267
4,101
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
3
Kills
17
17
Deaths
3
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cyuuby
Cabrakan
0
4
0
0
W
0
0
12
6
L
Baron Samedi
DaddyRose-
Baron Samedi
0
5
3
0.3
W
Baron Samedi
GodzOfWineTime
Baron Samedi
2
0
8
6
L
Discordia
Mother-_-Turtle
Discordia
1
3
2
0.67
W
7
1
8
11
W
Hercules
OriginalCain
Hercules
4
2
12
5
W
Anubis
4
0
10
9
L
Artemis
0
0
0
0
L
Achilles
monkeyflyer1
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
42,759
47,511
Taken
42,740
44,893
Mitigated
21,417
5,489
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cyuuby
Cabrakan
9,075
946
204
3,095
14,951
18,083
0
6,104
8,847
14,280
3,436
W
3,214
357
0
3,204
11,561
6,770
0
7,695
3,584
18,899
0
L
Baron Samedi
DaddyRose-
Baron Samedi
11,304
621
1,200
733
12,258
7,365
0
5,002
7,256
33,094
0
W
Baron Samedi
GodzOfWineTime
Baron Samedi
6,965
354
1,359
957
4,114
1,993
0
3,217
853
16,688
0
L
Discordia
Mother-_-Turtle
Discordia
10,154
1,308
0
0
6,501
2,614
0
2,998
3,503
40,352
0
W
10,606
5,082
29
75
8,328
3,490
0
5,000
3,185
0
27,684
W
Hercules
OriginalCain
Hercules
14,707
6,436
0
1,647
14,636
7,250
0
9,320
5,135
0
17,480
W
Anubis
7,267
619
0
1,710
4,101
1,914
0
2,243
1,769
33,765
0
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
monkeyflyer1
Achilles
9,060
2,537
0
257
13,801
16,831
0
3,342
10,459
0
17,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
50,979
155
Minions Killed
168
4
Camps Cleared
10
667,073
Distance Traveled
865,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,793
977
23
3
1
184,119
0
W
Ymir
9,983
1,109
28
3
0
205,081
0
L
Baron Samedi
9,252
1,028
41
5
1
164,712
0
W
Baron Samedi
9,620
1,069
27
3
1
161,785
0
L
Discordia
9,387
1,043
77
9
1
153,096
0
W
Cupid
11,009
1,223
45
5
3
164,294
0
W
Hercules
9,842
1,094
6
1
0
169,374
0
W
Anubis
10,525
1,169
62
7
6
164,832
0
L
Artemis
7,803
867
0
0
0
0
0
L
Achilles
9,151
1,017
14
2
1
165,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role