Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
McGhoulDR3AM
Janus
Level 159
God Stats
1W - 1L
1,399 SR
Queue Stats
55W - 52L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
MikeTheSav
Erlang Shen
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 80L
1,475 Elo+
Solo
Heimdallr
Heimdallr
WrathfulReaper00
Heimdallr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 53L
1,583 Elo+
Solo
Ra
Ra
munchmunchmucnh
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 37L
1,607 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,520 Elo+

VS

Team Averages
Level 127
1,528 SR
1,494 Elo+
King Arthur
King Arthur
Ethereal22
King Arthur
Level 139
God Stats
55W - 68L
1,261 SR
Queue Stats
118W - 125L
1,448 Elo+
Solo
Ra
Ra
JoeEatTaco
Ra
Level 143
God Stats
14W - 5L
1,696 SR
Queue Stats
50W - 43L
1,607 Elo+
Solo
Charon
Charon
Juicagee
Charon
Level 128
God Stats
31W - 24L
1,588 SR
Queue Stats
283W - 286L
1,540 Elo+
Party 1
Thanatos
Thanatos
Leo Excalibur
Thanatos
Level 125
God Stats
5W - 6L
1,528 SR
Queue Stats
126W - 114L
1,419 Elo+
Solo
Xbalanque
Xbalanque
Tomlins
Xbalanque
Level 101
God Stats
3W - 4L
1,567 SR
Queue Stats
26W - 35L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
2
0 / 1 / 0
2,601
520
1,447
1,811
416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,555
711
761
992
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
MikeTheSav
Erlang Shen
6
1 / 0 / 0
3,807
761
2,909
5,234
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
6
1 / 1 / 0
3,210
642
2,095
2,923
1,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

4
0 / 1 / 0
2,942
588
126
3,198
1,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ethereal22
King Arthur
6
0 / 1 / 0
3,519
704
2,280
4,530
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
0 / 0 / 0
3,694
739
749
1,755
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Juicagee
Charon
6
1 / 0 / 1
3,948
790
1,645
2,994
1,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Leo Excalibur
Thanatos
6
0 / 0 / 0
3,262
652
1,288
5,024
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
Tomlins
Xbalanque
6
1 / 1 / 1
3,556
711
2,152
2,188
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
W
King Arthur
Ethereal22
King Arthur
0
1
0
0
W
0
0
0
0
W
Charon
Juicagee
Charon
1
0
1
1.5
W
Thanatos
Leo Excalibur
Thanatos
0
0
0
0
L
0
0
0
0
L
Erlang Shen
MikeTheSav
Erlang Shen
1
0
0
1
W
Xbalanque
Tomlins
Xbalanque
1
1
1
1.5
L
Heimdallr
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,338
Damage
8,114
14,158
Taken
16,491
7,223
Mitigated
7,399
5,489
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,447
740
0
485
1,811
416
0
141
1,670
0
4,987
W
King Arthur
Ethereal22
King Arthur
2,280
503
0
1,500
4,530
2,582
0
0
4,189
0
20,016
W
749
0
96
1,322
1,755
539
0
761
994
20,791
426
W
Charon
Juicagee
Charon
1,645
450
0
1,400
2,994
1,643
0
87
2,907
12,977
489
W
Thanatos
Leo Excalibur
Thanatos
1,288
761
0
3,287
5,024
1,916
0
0
4,946
0
22,462
L
761
40
0
428
992
245
0
191
801
20,811
0
L
Erlang Shen
MikeTheSav
Erlang Shen
2,909
1,304
0
2,372
5,234
4,295
0
352
4,836
0
19,452
W
Xbalanque
Tomlins
Xbalanque
2,152
823
0
605
2,188
719
0
33
2,152
0
19,134
L
Heimdallr
2,095
1,350
0
911
2,923
1,071
0
1,055
1,868
0
13,275
L
126
74
521
772
3,198
1,196
0
590
2,608
10,273
130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,115
Gold Earned
17,979
124
Minions Killed
155
0
Camps Cleared
0
457,130
Distance Traveled
566,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,601
520
9
2
0
67,852
0
W
King Arthur
3,519
704
33
7
0
107,175
2
W
Ra
3,694
739
26
5
0
115,553
0
W
Charon
3,948
790
16
3
0
107,272
2
W
Thanatos
3,262
652
50
10
0
119,612
0
L
Janus
3,555
711
44
9
0
100,306
0
L
Erlang Shen
3,807
761
38
8
0
102,977
0
W
Xbalanque
3,556
711
30
6
0
116,549
0
L
Heimdallr
3,210
642
22
4
0
81,834
0
L
Ra
2,942
588
11
2
0
104,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role