Player Matchup

Athena
Athena
Deadkillerpro00
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 1
Ra
Ra
EliteSG112
Ra
Level 60
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 7L
1,218 Elo+
Party 1
Xbalanque
Xbalanque
Shaka239
Xbalanque
Level 127
God Stats
5W - 5L
1,588 SR
Queue Stats
34W - 38L
1,410 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,308 Elo+

VS

Team Averages
Level 109
1,641 SR
1,539 Elo+
Medusa
Medusa
AFHMONEY
Medusa
Level 124
God Stats
2W - 4L
1,473 SR
Queue Stats
18W - 18L
1,520 Elo+
Party 2
Vamana
Vamana
HarleyDH
Vamana
Level 87
God Stats
7W - 6L
1,522 SR
Queue Stats
74W - 74L
1,522 Elo+
Party 2
Anubis
Anubis
Quickdraw203
Anubis
Level 117
God Stats
9W - 6L
1,926 SR
Queue Stats
57W - 53L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,306
664
5,996
13,722
11,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 2
8,272
752
6,778
8,500
3,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Shaka239
Xbalanque
12
2 / 6 / 4
7,903
718
10,765
11,821
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFHMONEY
Medusa
14
3 / 4 / 9
9,176
834
10,629
10,155
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
HarleyDH
Vamana
13
2 / 2 / 6
8,390
763
8,377
12,055
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
15
7 / 1 / 4
10,050
914
10,616
7,898
3,756
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
AFHMONEY
Medusa
3
4
9
1.88
L
1
4
4
0.75
L
4
2
2
2.5
W
Vamana
HarleyDH
Vamana
2
2
6
2.5
W
Anubis
7
1
4
9
L
Xbalanque
Shaka239
Xbalanque
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
29,622
34,043
Taken
30,108
19,823
Mitigated
18,346
4,297
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AFHMONEY
Medusa
10,629
6,603
0
1,040
10,155
3,699
1,539
4,814
4,996
0
38,301
L
5,996
1,517
0
2,001
13,722
11,092
0
4,113
9,050
12,259
2,330
L
6,778
937
757
640
8,500
3,217
0
2,260
5,945
28,884
0
W
Vamana
HarleyDH
Vamana
8,377
2,593
0
1,774
12,055
10,891
0
4,780
6,795
0
28,543
W
Anubis
10,616
766
0
3,549
7,898
3,756
476
2,043
5,476
35,844
0
L
Xbalanque
Shaka239
Xbalanque
10,765
3,600
0
899
11,821
5,514
0
4,297
7,332
0
31,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
27,616
123
Minions Killed
161
0
Camps Cleared
0
574,494
Distance Traveled
608,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,176
834
54
5
0
179,252
0
L
Athena
7,306
664
17
2
0
205,860
0
L
Ra
8,272
752
63
6
0
208,609
0
W
Vamana
8,390
763
45
4
0
231,174
0
W
Anubis
10,050
914
62
6
0
197,981
0
L
Xbalanque
7,903
718
43
4
0
160,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role