Player Matchup

Yu Huang
Yu Huang
HyperShrimp3483
Yu Huang
Level 55
God Stats
3W - 5L
1,611 SR
Queue Stats
48W - 45L
1,481 Elo+
Solo
Hercules
Hercules
Randombody
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maikodelta
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,381 Elo+
Party 1
Team Averages
Level 41
1,537 SR
1,454 Elo+

VS

Team Averages
Level 45
1,644 SR
1,504 Elo+
Raijin
Raijin
KJBD2K
Raijin
Level 64
God Stats
5W - 1L
1,816 SR
Queue Stats
65W - 56L
1,511 Elo+
Solo
Arachne
Arachne
ScuffMcGuff-_-
Arachne
Level 29
God Stats
58W - 23L
1,611 SR
Queue Stats
148W - 147L
1,518 Elo+
Party 2
Artemis
Artemis
TizyTooHigh
Artemis
Level 43
God Stats
45W - 31L
1,506 SR
Queue Stats
207W - 223L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
2 / 2 / 1
8,488
707
8,645
6,595
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Randombody
Hercules
11
0 / 6 / 3
7,690
641
5,605
14,678
13,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
maikodelta
Tsukuyomi
12
3 / 6 / 1
8,690
724
6,800
12,063
5,020
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KJBD2K
Raijin
14
3 / 3 / 9
9,111
759
7,700
9,112
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
8 / 2 / 5
10,076
840
9,704
10,772
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
TizyTooHigh
Artemis
15
3 / 0 / 10
9,575
798
11,800
8,620
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
14
14
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
2
1
1.25
W
Raijin
KJBD2K
Raijin
3
3
9
2.5
L
Hercules
Randombody
Hercules
0
6
3
0.25
W
8
2
5
5.25
W
Artemis
TizyTooHigh
Artemis
3
0
10
8
L
Tsukuyomi
maikodelta
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
29,204
33,336
Taken
28,504
21,466
Mitigated
15,010
2,994
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
8,645
125
0
0
6,595
2,594
0
2,701
3,820
33,267
2,220
W
Raijin
KJBD2K
Raijin
7,700
698
0
1,131
9,112
3,785
523
2,183
6,685
30,005
0
L
Hercules
Randombody
Hercules
5,605
2,191
0
1,213
14,678
13,852
0
2,535
11,858
0
11,837
W
9,704
7,004
0
4,113
10,772
7,164
1,299
3,597
6,957
0
32,495
W
Artemis
TizyTooHigh
Artemis
11,800
4,788
0
2,449
8,620
4,061
1,476
2,200
6,246
0
47,544
L
Tsukuyomi
maikodelta
Tsukuyomi
6,800
2,034
0
1,781
12,063
5,020
33
2,484
9,304
0
30,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
28,762
150
Minions Killed
134
0
Camps Cleared
0
555,472
Distance Traveled
669,542
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,488
707
73
6
0
179,484
0
W
Raijin
9,111
759
36
3
0
200,002
0
L
Hercules
7,690
641
20
2
0
192,719
0
W
Arachne
10,076
840
45
4
0
240,002
0
W
Artemis
9,575
798
53
4
0
229,538
0
L
Tsukuyomi
8,690
724
57
5
0
183,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role