Player Matchup

Skadi
Skadi
Baran002
Skadi
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 34L
1,427 Elo+
Party 1
Apollo
Apollo
Der_Poebel_
Apollo
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 16L
1,345 Elo+
Party 1
Lancelot
Lancelot
Freezwaybg
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,450 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kardinallx
Maman Brigitte
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 147L
1,339 Elo+
Solo
Pele
Pele
Tulpenkilla
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,474 Elo+
Party 1
Team Averages
Level 83
1,586 SR
1,407 Elo+

VS

Team Averages
Level 46
1,468 SR
1,571 Elo+
Thanatos
Thanatos
DUNKMASTER97
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,562 Elo+
Party 2
Scylla
Scylla
Hiid4lg0
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,645 Elo+
Party 2
Susano
Susano
PeruanoLiberal
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,591 Elo+
Party 2
Athena
Athena
abel_yjesus
Athena
Level 123
God Stats
5W - 8L
1,339 SR
Queue Stats
493W - 480L
1,465 Elo+
Solo
Cerberus
Cerberus
popcornaccurate
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baran002
Skadi
16
4 / 5 / 4
9,207
921
10,020
11,023
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
14
3 / 6 / 6
7,949
795
6,431
10,386
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Lancelot
Freezwaybg
Lancelot
13
2 / 4 / 5
7,631
763
4,017
7,506
2,703
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
Kardinallx
Maman Brigitte
14
2 / 6 / 7
7,432
743
7,192
10,804
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 8 / 7
7,146
715
8,300
12,930
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DUNKMASTER97
Thanatos
15
8 / 4 / 14
9,079
908
7,004
8,820
4,370
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Hiid4lg0
Scylla
16
7 / 2 / 16
9,417
942
15,058
8,214
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 16
8,850
885
10,320
9,116
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
14
3 / 2 / 21
9,169
917
5,675
13,330
15,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
17
9 / 2 / 15
10,354
1,035
10,995
11,838
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
11
Kills
29
29
Deaths
13
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Skadi
Baran002
Skadi
4
5
4
1.2
W
Thanatos
DUNKMASTER97
Thanatos
8
4
14
3.75
L
Apollo
3
6
6
1
L
Lancelot
Freezwaybg
Lancelot
2
4
5
1.13
W
Scylla
Hiid4lg0
Scylla
7
2
16
7.5
L
Maman Brigitte
Kardinallx
Maman Brigitte
2
6
7
0.92
W
2
3
16
3.33
L
0
8
7
0.44
W
Athena
3
2
21
6.75
W
Cerberus
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
49,052
52,649
Taken
51,318
18,986
Mitigated
45,772
3,718
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Baran002
Skadi
10,020
2,610
386
729
11,023
4,128
0
6,742
4,281
0
20,666
W
Thanatos
DUNKMASTER97
Thanatos
7,004
684
1,339
3,647
8,820
4,370
54
519
8,301
0
10,380
L
Apollo
6,431
3,007
182
1,108
10,386
4,198
0
6,819
3,567
0
12,123
L
Lancelot
Freezwaybg
Lancelot
4,017
650
0
0
7,506
2,703
0
4,001
3,505
0
9,452
W
Scylla
Hiid4lg0
Scylla
15,058
1,302
566
1,820
8,214
3,862
165
945
7,269
30,748
992
L
Maman Brigitte
Kardinallx
Maman Brigitte
7,192
341
216
287
10,804
3,866
0
6,300
4,504
11,455
0
W
10,320
1,056
1,848
1,002
9,116
4,821
1,370
910
8,206
0
22,386
L
8,300
724
258
552
12,930
4,091
0
7,224
5,706
0
20,159
W
Athena
5,675
934
3,517
3,797
13,330
15,621
574
2,778
10,552
9,996
0
W
Cerberus
10,995
474
0
2,671
11,838
17,098
1,170
2,040
9,798
20,878
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
46,869
87
Minions Killed
132
0
Camps Cleared
0
781,406
Distance Traveled
994,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,207
921
23
2
0
161,319
0
W
Thanatos
9,079
908
8
1
0
207,553
0
L
Apollo
7,949
795
15
2
0
142,908
0
L
Lancelot
7,631
763
18
2
0
163,480
0
W
Scylla
9,417
942
41
4
0
167,694
0
L
Maman Brigitte
7,432
743
12
1
0
167,874
0
W
Susano
8,850
885
36
4
0
208,641
0
L
Pele
7,146
715
19
2
0
145,825
0
W
Athena
9,169
917
6
1
0
210,685
0
W
Cerberus
10,354
1,035
41
4
0
199,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role