Player Matchup

Serqet
Serqet
 
Serqet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JoseC4
Maui
Level 126
God Stats
4W - 7L
1,493 SR
Queue Stats
17W - 23L
1,599 Elo+
Party 1
Merlin
Merlin
Kaklashi2
Merlin
Level 88
God Stats
0W - 1L
1,450 SR
Queue Stats
31W - 37L
1,672 Elo+
Party 1
Osiris
Osiris
chachito2016
Osiris
Level 107
God Stats
1W - 3L
1,811 SR
Queue Stats
23W - 33L
1,712 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,597 Elo+

VS

Team Averages
Level 135
1,546 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Sagage
Serqet
Level 109
God Stats
5W - 4L
1,696 SR
Queue Stats
28W - 21L
1,555 Elo+
Solo
Izanami
Izanami
pvt-toker-420
Izanami
Level 112
God Stats
39W - 41L
1,536 SR
Queue Stats
205W - 207L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 2
5,319
887
4,567
7,034
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
 
Apollo
9
0 / 0 / 0
4,585
764
586
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
JoseC4
Maui
10
0 / 2 / 3
5,301
884
3,924
7,489
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Kaklashi2
Merlin
12
1 / 0 / 1
5,912
985
6,216
4,050
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
11
2 / 2 / 1
5,381
897
3,645
7,462
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 2
6,200
1,033
4,185
2,162
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 3
5,555
926
2,871
7,088
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
 
Tyr
10
0 / 2 / 6
5,090
848
5,150
6,408
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Sagage
Serqet
11
3 / 2 / 4
5,739
957
5,534
5,484
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
11
1 / 0 / 1
5,397
900
3,249
3,770
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
7
7
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
L
Apollo
 
Apollo
0
0
0
0
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
W
Tyr
 
Tyr
0
2
6
1.5
L
Maui
JoseC4
Maui
0
2
3
0.75
L
Merlin
Kaklashi2
Merlin
1
0
1
1.5
W
Serqet
Sagage
Serqet
3
2
4
2.5
L
Osiris
2
2
1
1.25
W
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,938
Damage
20,989
26,035
Taken
24,912
15,812
Mitigated
13,543
3,016
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,567
1,467
0
80
7,034
3,533
0
1,661
5,145
0
13,049
L
Apollo
 
Apollo
586
411
0
0
0
0
0
0
0
0
905
W
Kukulkan
 
Kukulkan
4,185
563
0
480
2,162
807
0
823
1,339
28,110
1,174
W
Kumbhakarna
 
Kumbhakarna
2,871
354
126
1,857
7,088
4,826
0
2,274
4,774
8,430
238
W
Tyr
 
Tyr
5,150
417
0
2,248
6,408
3,792
0
2,800
3,338
0
6,862
L
Maui
JoseC4
Maui
3,924
950
0
1,690
7,489
4,657
0
2,080
5,140
11,212
0
L
Merlin
Kaklashi2
Merlin
6,216
302
0
500
4,050
1,658
51
900
3,109
24,967
434
W
Serqet
Sagage
Serqet
5,534
1,359
0
500
5,484
2,776
0
2,155
3,153
0
11,367
L
Osiris
3,645
1,298
0
746
7,462
5,964
0
1,871
5,085
0
9,980
W
Izanami
3,249
2,393
0
1,504
3,770
1,342
0
1,890
1,779
0
14,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
27,981
114
Minions Killed
131
0
Camps Cleared
0
552,380
Distance Traveled
640,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,319
887
24
4
0
139,278
0
L
Apollo
4,585
764
0
0
0
23,224
0
W
Kukulkan
6,200
1,033
67
11
0
131,804
0
W
Kumbhakarna
5,555
926
11
2
0
109,927
0
W
Tyr
5,090
848
10
2
0
132,825
0
L
Maui
5,301
884
21
4
0
123,179
0
L
Merlin
5,912
985
51
9
0
139,678
0
W
Serqet
5,739
957
17
3
0
138,688
0
L
Osiris
5,381
897
18
3
0
127,021
0
W
Izanami
5,397
900
26
4
0
127,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role