Player Matchup

Jormungandr
Jormungandr
MrPlatypus93
Jormungandr
Level 85
God Stats
2W - 0L
1,275 SR
Queue Stats
38W - 35L
1,565 Elo+
Party 1
Arachne
Arachne
Propperflopper
Arachne
Level 156
God Stats
2W - 1L
1,563 SR
Queue Stats
42W - 33L
1,609 Elo+
Party 1
Chaac
Chaac
Rowan911
Chaac
Level 86
God Stats
5W - 7L
1,650 SR
Queue Stats
88W - 65L
1,531 Elo+
Solo
Hel
Hel
Tømo
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 1
Merlin
Merlin
xtopandyx
Merlin
Level 156
God Stats
7W - 6L
1,542 SR
Queue Stats
131W - 123L
1,525 Elo+
Party 1
Team Averages
Level 128
1,506 SR
1,564 Elo+

VS

Team Averages
Level 119
1,508 SR
1,461 Elo+
Sylvanus
Sylvanus
Ddiegocalderonn
Sylvanus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 97L
1,418 Elo+
Solo
Anhur
Anhur
IT_DuBzZ_Yt
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,535 Elo+
Party 2
Vamana
Vamana
doepamperom
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,308 Elo+
Party 2
Ne Zha
Ne Zha
komteropzitten
Ne Zha
Level 69
God Stats
12W - 13L
1,534 SR
Queue Stats
28W - 37L
1,517 Elo+
Party 2
Merlin
Merlin
noobalak
Merlin
Level 244
God Stats
1W - 2L
1,505 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrPlatypus93
Jormungandr
13
1 / 1 / 5
7,974
532
6,509
8,385
6,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 4
9,007
600
9,971
10,355
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Rowan911
Chaac
15
0 / 1 / 2
8,795
586
8,813
15,026
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hel
Tømo
Hel
15
3 / 1 / 3
7,875
525
8,495
11,075
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
xtopandyx
Merlin
14
2 / 1 / 1
8,001
533
4,805
5,223
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 3 / 1
6,734
449
3,372
14,606
8,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 0
7,019
468
4,626
12,180
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
14
1 / 1 / 0
8,348
557
10,653
14,199
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
6,815
454
5,560
13,594
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
noobalak
Merlin
16
0 / 2 / 1
7,979
532
4,733
7,283
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
1
0.5
L
1
5
0
0.2
W
Jormungandr
MrPlatypus93
Jormungandr
1
1
5
3.5
W
6
0
4
8
W
Chaac
Rowan911
Chaac
0
1
2
1
W
Hel
Tømo
Hel
3
1
3
4.5
L
Vamana
1
1
0
1
L
1
2
1
0.75
L
Merlin
noobalak
Merlin
0
2
1
0.25
W
Merlin
xtopandyx
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
28,944
50,064
Taken
61,862
26,966
Mitigated
39,285
23,538
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,372
1,307
2,285
5,233
14,606
8,888
26
6,503
8,103
19,178
0
L
4,626
2,355
0
2,662
12,180
5,226
15
3,960
8,220
0
49,813
W
Jormungandr
MrPlatypus93
Jormungandr
6,509
1,338
0
2,445
8,385
6,447
0
3,107
5,278
42,194
0
W
9,971
6,702
0
6,110
10,355
4,326
307
1,295
9,060
0
61,928
W
Chaac
Rowan911
Chaac
8,813
2,402
0
5,964
15,026
10,897
0
0
13,989
0
73,469
W
Hel
Tømo
Hel
8,495
1,348
854
7,356
11,075
3,484
0
1,341
9,734
69,776
876
L
Vamana
10,653
5,899
0
4,336
14,199
15,293
0
497
13,702
0
74,644
L
5,560
1,351
0
4,121
13,594
6,512
0
7,056
6,538
0
54,873
L
Merlin
noobalak
Merlin
4,733
239
0
1,340
7,283
3,366
0
1,405
5,878
89,114
0
W
Merlin
xtopandyx
Merlin
4,805
174
0
809
5,223
1,812
0
2,362
2,861
68,089
1,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
36,895
534
Minions Killed
495
0
Camps Cleared
0
1,600,307
Distance Traveled
1,461,126
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,734
449
31
2
0
279,871
1
L
Anhur
7,019
468
105
7
0
245,753
0
W
Jormungandr
7,974
532
54
4
0
314,398
1
W
Arachne
9,007
600
112
7
0
322,322
1
W
Chaac
8,795
586
135
9
0
334,661
0
W
Hel
7,875
525
111
7
0
315,283
0
L
Vamana
8,348
557
121
8
0
280,695
0
L
Ne Zha
6,815
454
78
5
0
347,813
0
L
Merlin
7,979
532
160
11
0
306,994
0
W
Merlin
8,001
533
122
8
0
313,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role