Player Matchup

Jing Wei
Jing Wei
Acrous_
Jing Wei
Level 69
God Stats
0W - 2L
1,215 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Calinou120
Nu Wa
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
IzzySkunk85
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,574 Elo+
Party 2
Ymir
Ymir
jayson--ch
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
vCybro
Cliodhna
Level 123
God Stats
2W - 1L
1,800 SR
Queue Stats
30W - 25L
1,561 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,533 Elo+

VS

Team Averages
Level 80
1,381 SR
1,436 Elo+
Fenrir
Fenrir
DavideKovac
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,280 Elo+
Solo
Nemesis
Nemesis
RoundhouseSpank
Nemesis
Level 33
God Stats
3W - 3L
1,303 SR
Queue Stats
90W - 90L
1,452 Elo+
Party 1
Charybdis
Charybdis
Yathgmoth
Charybdis
Level 104
God Stats
6W - 10L
1,365 SR
Queue Stats
136W - 125L
1,481 Elo+
Solo
Horus
Horus
nhosnettuN
Horus
Level 126
God Stats
5W - 7L
1,232 SR
Queue Stats
171W - 162L
1,485 Elo+
Party 1
Discordia
Discordia
sneksnak
Discordia
Level 56
God Stats
22W - 18L
1,503 SR
Queue Stats
116W - 122L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acrous_
Jing Wei
12
0 / 4 / 1
7,183
423
6,650
14,120
5,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
0 / 0 / 1
8,395
494
9,799
8,527
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IzzySkunk85
Sylvanus
12
2 / 1 / 3
8,078
475
7,434
16,396
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 3
8,029
472
9,649
15,739
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
vCybro
Cliodhna
18
8 / 1 / 1
10,226
602
13,433
17,597
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 3 / 5
8,235
484
10,038
18,152
16,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 4
8,538
502
12,325
17,096
8,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Yathgmoth
Charybdis
15
1 / 2 / 3
8,656
509
10,058
10,384
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
14
3 / 4 / 5
8,512
501
9,515
16,156
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
sneksnak
Discordia
14
1 / 1 / 0
8,041
473
6,220
8,219
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
13
14
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Acrous_
Jing Wei
0
4
1
0.13
L
Nu Wa
0
0
1
0.5
W
Fenrir
3
3
5
1.83
L
Sylvanus
IzzySkunk85
Sylvanus
2
1
3
3.5
W
5
1
4
7
W
Charybdis
Yathgmoth
Charybdis
1
2
3
1.25
L
1
8
3
0.31
W
Horus
3
4
5
1.38
W
Discordia
sneksnak
Discordia
1
1
0
1
L
Cliodhna
vCybro
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
48,156
72,379
Taken
70,007
37,480
Mitigated
45,498
26,759
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Acrous_
Jing Wei
6,650
4,210
388
2,129
14,120
5,962
93
748
13,306
0
45,732
L
Nu Wa
9,799
3,121
169
2,859
8,527
3,077
0
3,104
5,003
62,268
1,403
W
Fenrir
10,038
977
0
3,785
18,152
16,120
0
6,596
11,556
0
24,332
L
Sylvanus
IzzySkunk85
Sylvanus
7,434
1,528
3,635
6,789
16,396
11,948
148
1,690
14,423
27,270
4,292
W
12,325
4,507
0
2,981
17,096
8,999
0
3,531
13,565
0
75,618
W
Charybdis
Yathgmoth
Charybdis
10,058
5,319
0
4,851
10,384
4,537
858
2,579
7,805
0
85,361
L
9,649
1,226
0
125
15,739
8,206
0
0
15,084
49,291
673
W
Horus
9,515
4,954
2,360
6,661
16,156
13,302
506
8,669
7,487
0
47,943
W
Discordia
sneksnak
Discordia
6,220
191
0
2,218
8,219
2,540
0
5,133
3,086
60,225
0
L
Cliodhna
vCybro
Cliodhna
13,433
1,098
0
10,665
17,597
8,287
0
54
17,455
0
98,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
41,982
449
Minions Killed
433
0
Camps Cleared
0
1,507,024
Distance Traveled
1,701,407
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,183
423
79
5
0
305,872
0
L
Nu Wa
8,395
494
99
6
0
310,096
0
W
Fenrir
8,235
484
21
1
0
374,005
10
L
Sylvanus
8,078
475
48
3
0
252,561
0
W
Nemesis
8,538
502
90
5
0
364,243
0
W
Charybdis
8,656
509
150
9
0
314,562
4
L
Ymir
8,029
472
71
4
0
240,433
0
W
Horus
8,512
501
61
4
0
311,892
0
W
Discordia
8,041
473
111
7
0
336,705
4
L
Cliodhna
10,226
602
152
9
0
398,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role