Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
N3ur0t1c6098
Nox
Level 52
God Stats
11W - 9L
1,500 SR
Queue Stats
215W - 215L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
PigSooie64
Sun Wukong
Level 119
God Stats
2W - 4L
1,546 SR
Queue Stats
118W - 117L
1,479 Elo+
Solo
Danzaburou
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
Level 84
God Stats
72W - 49L
1,748 SR
Queue Stats
261W - 268L
1,667 Elo+
Party 3
Zeus
Zeus
fred1570fr
Zeus
Level 126
God Stats
6W - 1L
1,679 SR
Queue Stats
40W - 41L
1,472 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,515 Elo+

VS

Team Averages
Level 93
1,553 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Delta_Akaza
Morgan Le Fay
Level 76
God Stats
6W - 8L
1,492 SR
Queue Stats
135W - 118L
1,482 Elo+
Party 1
Thanatos
Thanatos
Delta_Neji
Thanatos
Level 100
God Stats
21W - 22L
1,423 SR
Queue Stats
278W - 283L
1,414 Elo+
Party 1
Anhur
Anhur
DyNasTy_Skaikru
Anhur
Level 83
God Stats
3W - 2L
1,751 SR
Queue Stats
210W - 183L
1,342 Elo+
Party 1
Poseidon
Poseidon
SugeSmith
Poseidon
Level 118
God Stats
13W - 14L
1,638 SR
Queue Stats
379W - 383L
1,477 Elo+
Party 2
Hades
Hades
Urmomsthroat286
Hades
Level 87
God Stats
2W - 3L
1,464 SR
Queue Stats
49W - 55L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 1
7,271
559
4,598
5,034
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 4
7,731
595
5,043
7,506
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
PigSooie64
Sun Wukong
12
0 / 1 / 1
6,725
517
4,054
8,571
8,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TwIsTeDxXxFaTe
Danzaburou
12
4 / 1 / 4
7,251
558
6,896
8,538
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 2
8,252
635
7,539
6,649
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Delta_Akaza
Morgan Le Fay
10
0 / 7 / 1
6,028
464
2,898
9,771
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Delta_Neji
Thanatos
11
2 / 4 / 0
6,155
473
4,052
10,671
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 2
6,023
463
5,369
8,621
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SugeSmith
Poseidon
12
1 / 1 / 0
6,882
529
4,089
7,296
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 1
5,753
443
3,366
8,798
4,267
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
5
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
L
Morgan Le Fay
Delta_Akaza
Morgan Le Fay
0
7
1
0.07
L
Thanatos
Delta_Neji
Thanatos
2
4
0
0.5
L
1
5
2
0.4
W
4
2
4
3
W
Sun Wukong
PigSooie64
Sun Wukong
0
1
1
0.5
L
Poseidon
SugeSmith
Poseidon
1
1
0
1
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
4
1
4
6
L
1
2
1
0.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
19,774
36,298
Taken
45,157
18,690
Mitigated
21,867
11,625
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,598
1,055
0
977
5,034
2,441
0
1,107
3,927
0
45,969
L
Morgan Le Fay
Delta_Akaza
Morgan Le Fay
2,898
532
0
701
9,771
3,980
0
6,040
3,731
37,018
1,150
L
Thanatos
Delta_Neji
Thanatos
4,052
1,052
0
5,476
10,671
4,848
0
2,357
8,314
0
41,839
L
5,369
2,912
0
1,042
8,621
2,988
0
3,357
5,264
0
26,871
W
5,043
1,019
1,284
1,905
7,506
2,452
1,242
1,218
6,288
27,868
768
W
Sun Wukong
PigSooie64
Sun Wukong
4,054
272
0
1,882
8,571
8,405
0
3,864
4,707
0
40,290
L
Poseidon
SugeSmith
Poseidon
4,089
1,159
20
2,874
7,296
5,784
539
0
7,296
45,645
349
W
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
6,896
3,233
117
2,726
8,538
3,024
2,069
1,220
7,318
0
50,478
L
3,366
113
134
3,245
8,798
4,267
0
582
8,216
38,010
0
W
7,539
1,755
0
2,734
6,649
2,368
853
2,873
3,776
55,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
30,841
352
Minions Killed
295
0
Camps Cleared
0
1,207,923
Distance Traveled
1,127,610
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,271
559
68
5
0
284,717
0
L
Morgan Le Fay
6,028
464
66
5
0
196,996
0
L
Thanatos
6,155
473
80
6
0
266,514
0
L
Anhur
6,023
463
27
2
0
175,331
0
W
Nox
7,731
595
42
3
0
223,344
0
W
Sun Wukong
6,725
517
73
6
0
247,652
2
L
Poseidon
6,882
529
68
5
0
238,002
0
W
Danzaburou
7,251
558
72
6
0
227,221
0
L
Hades
5,753
443
54
4
0
250,767
0
W
Zeus
8,252
635
97
7
0
224,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role