Player Matchup

Arachne
Arachne
BMmoe
Arachne
Level 121
God Stats
7W - 1L
1,813 SR
Queue Stats
184W - 148L
1,547 Elo+
Party 2
Surtr
Surtr
LaStMOhIcaN0
Surtr
Level 200
God Stats
3W - 10L
1,284 SR
Queue Stats
410W - 385L
1,606 Elo+
Solo
Nu Wa
Nu Wa
Shownu-girl
Nu Wa
Level 233
God Stats
2W - 8L
1,527 SR
Queue Stats
49W - 60L
1,385 Elo+
Solo
Maui
Maui
douglasalmeida8
Maui
Level 147
God Stats
9W - 7L
1,673 SR
Queue Stats
349W - 335L
1,503 Elo+
Solo
Scylla
Scylla
lintyxdinosaur
Scylla
Level 102
God Stats
6W - 4L
1,909 SR
Queue Stats
173W - 157L
1,516 Elo+
Party 2
Team Averages
Level 161
1,641 SR
1,512 Elo+

VS

Team Averages
Level 102
1,503 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ByZlayeer
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,498 Elo+
Solo
Achilles
Achilles
EddOnSwitch
Achilles
Level 87
God Stats
1W - 3L
1,283 SR
Queue Stats
315W - 302L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Louass2
Tsukuyomi
Level 101
God Stats
8W - 5L
1,732 SR
Queue Stats
48W - 56L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BMmoe
Arachne
2
0 / 0 / 0
2,913
486
0
847
248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,299
717
3,130
4,802
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
1,176
196
0
0
0
6
0 / 1 / 0
3,290
548
920
4,201
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

3
0 / 0 / 0
3,061
510
156
357
92
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 0 / 1
4,538
756
1,383
2,888
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
 
Hades
7
0 / 0 / 0
4,272
712
171
1,238
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
ByZlayeer
Fenrir
7
1 / 1 / 0
4,184
697
1,221
4,706
1,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
EddOnSwitch
Achilles
7
1 / 0 / 0
4,369
728
1,196
2,100
1,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Louass2
Tsukuyomi
7
0 / 1 / 0
3,912
652
694
3,702
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
W
Hades
 
Hades
0
0
0
0
L
Arachne
BMmoe
Arachne
0
0
0
0
W
Fenrir
ByZlayeer
Fenrir
1
1
0
1
W
Achilles
EddOnSwitch
Achilles
1
0
0
1
L
1
1
0
1
W
Tsukuyomi
Louass2
Tsukuyomi
0
1
0
0
L
0
0
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,206
Damage
4,665
10,207
Taken
14,634
5,083
Mitigated
5,768
2,240
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,383
831
0
1,957
2,888
1,007
496
898
1,990
0
32,237
W
Hades
 
Hades
171
0
0
789
1,238
424
844
38
1,200
19,276
0
L
Arachne
BMmoe
Arachne
0
0
0
394
847
248
0
0
847
0
3,294
W
Fenrir
ByZlayeer
Fenrir
1,221
137
0
1,946
4,706
1,844
0
31
4,315
0
18,194
W
Achilles
EddOnSwitch
Achilles
1,196
166
0
360
2,100
1,393
0
22
2,078
0
15,228
L
3,130
1,320
0
1,686
4,802
2,395
0
0
4,619
726
24,206
W
Tsukuyomi
Louass2
Tsukuyomi
694
313
0
2,203
3,702
1,100
0
158
3,468
0
22,469
L
0
0
0
0
0
0
0
0
0
0
0
L
920
112
0
160
4,201
2,348
0
0
4,201
9,981
0
L
156
78
0
0
357
92
0
171
186
6,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,739
Gold Earned
21,275
78
Minions Killed
201
0
Camps Cleared
0
289,271
Distance Traveled
538,853
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,538
756
63
11
0
107,641
1
W
Hades
4,272
712
46
8
0
82,161
0
L
Arachne
2,913
486
10
2
0
27,251
0
W
Fenrir
4,184
697
30
5
0
99,819
0
W
Achilles
4,369
728
23
4
0
128,295
0
L
Surtr
4,299
717
39
7
0
117,214
0
W
Tsukuyomi
3,912
652
39
7
0
120,937
0
L
Nu Wa
1,176
196
0
0
0
0
0
L
Maui
3,290
548
14
2
0
96,949
2
L
Scylla
3,061
510
15
3
0
47,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role