Player Matchup

Cthulhu
Cthulhu
Bronze III
Kira CostLlama
Cthulhu
Bronze III
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,481 MMR
Solo
Medusa
Medusa
Gold IV
ObiBenobi
Medusa
Gold IV
Level 97
God Stats
1W - 2L
1,420 SR
Queue Stats
20W - 21L
1,518 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
Sirfatius117
Gilgamesh
Silver III
Level 104
God Stats
2W - 2L
1,781 SR
Queue Stats
4W - 5L
1,444 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,567 SR
1,481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,404 SR
1,493 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold III
DownsyndromeKed
King Arthur
Gold III
Level 127
God Stats
12W - 19L
1,534 SR
Queue Stats
364W - 392L
1,480 MMR
Solo
Charon
Charon
Bronze III
Muggingz
Charon
Bronze III
Level 147
God Stats
2W - 1L
1,177 SR
Queue Stats
17W - 16L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,450
650
12,029
17,100
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ObiBenobi
Medusa
14
1 / 4 / 3
8,782
676
9,369
11,511
5,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sirfatius117
Gilgamesh
13
2 / 5 / 2
8,787
676
12,247
19,077
17,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KukulkanThothJanusFenrirBastet

VS

Bans
AchillesChironMorgan Le FayNe ZhaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 2 / 4
11,138
857
20,079
13,598
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DownsyndromeKed
King Arthur
15
1 / 1 / 8
9,621
740
10,985
17,230
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Muggingz
Charon
16
3 / 1 / 9
10,510
808
9,718
15,438
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
W
King Arthur
DownsyndromeKed
King Arthur
1
1
8
5
L
1
3
2
0.67
W
Charon
Muggingz
Charon
3
1
9
7.5
L
Medusa
ObiBenobi
Medusa
1
4
3
0.63
L
Gilgamesh
Sirfatius117
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
40,782
47,688
Taken
46,266
41,617
Mitigated
40,825
8,657
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,079
6,063
0
7,881
13,598
5,757
1,847
3,362
9,547
53,987
4,908
W
King Arthur
DownsyndromeKed
King Arthur
10,985
1,122
0
2,838
17,230
17,644
199
3,193
13,171
0
34,261
L
12,029
662
220
3,118
17,100
18,918
0
8,345
7,297
30,335
1,814
W
Charon
Muggingz
Charon
9,718
1,029
0
4,163
15,438
17,424
705
3,550
11,071
30,774
1,072
L
Medusa
ObiBenobi
Medusa
9,369
3,658
0
2,349
11,511
5,406
0
6,730
4,037
0
36,474
L
Gilgamesh
Sirfatius117
Gilgamesh
12,247
3,565
0
2,970
19,077
17,293
0
9,840
7,528
0
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
31,269
150
Minions Killed
177
0
Camps Cleared
0
713,547
Distance Traveled
737,693
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,138
857
78
6
0
228,793
0
W
King Arthur
9,621
740
53
4
0
266,555
6
L
Cthulhu
8,450
650
44
3
0
235,089
0
W
Charon
10,510
808
46
4
0
242,345
0
L
Medusa
8,782
676
61
5
0
248,257
0
L
Gilgamesh
8,787
676
45
3
0
230,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role