Player Matchup

Mulan
Mulan
DisArou
Mulan
Level 86
God Stats
2W - 4L
1,792 SR
Queue Stats
19W - 21L
1,528 Elo+
Party 1
Hera
Hera
Sleek805
Hera
Level 145
God Stats
14W - 9L
1,811 SR
Queue Stats
79W - 78L
1,593 Elo+
Solo
Odin
Odin
eptikx rl
Odin
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,269 Elo+
Party 1
Team Averages
Level 106
1,701 SR
1,463 Elo+

VS

Team Averages
Level 109
1,518 SR
1,558 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LOUKC
Janus
Level 29
God Stats
8W - 5L
1,657 SR
Queue Stats
50W - 39L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
PostMelon
Ne Zha
Level 146
God Stats
1W - 2L
1,396 SR
Queue Stats
50W - 39L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DisArou
Mulan
11
0 / 4 / 4
6,826
683
5,679
15,991
12,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
1 / 4 / 2
7,224
722
6,261
6,826
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
11
3 / 2 / 1
7,286
729
7,284
11,027
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 2 / 8
7,542
754
9,128
11,974
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
LOUKC
Janus
13
3 / 1 / 6
8,072
807
10,874
5,375
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
PostMelon
Ne Zha
14
6 / 1 / 3
8,695
870
8,514
9,102
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
10
10
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
8
2.5
L
Mulan
DisArou
Mulan
0
4
4
0.5
W
Janus
LOUKC
Janus
3
1
6
6
W
Ne Zha
PostMelon
Ne Zha
6
1
3
7.5
L
Hera
1
4
2
0.5
L
Odin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
28,516
33,844
Taken
26,451
23,119
Mitigated
17,333
4,268
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,128
884
635
1,539
11,974
11,052
0
3,331
8,597
0
22,638
L
Mulan
DisArou
Mulan
5,679
764
71
2,764
15,991
12,079
0
6,344
9,317
0
19,911
W
Janus
LOUKC
Janus
10,874
1,148
0
920
5,375
2,181
0
1,705
3,670
33,141
924
W
Ne Zha
PostMelon
Ne Zha
8,514
2,079
0
2,318
9,102
4,100
0
2,499
6,554
0
34,550
L
Hera
6,261
1,077
0
515
6,826
1,854
93
1,407
5,064
32,030
0
L
Odin
7,284
787
137
781
11,027
9,186
0
3,041
7,632
3,188
12,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
24,309
116
Minions Killed
130
0
Camps Cleared
0
551,458
Distance Traveled
637,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,542
754
33
3
0
213,402
0
L
Mulan
6,826
683
28
3
0
182,528
0
W
Janus
8,072
807
65
7
0
211,373
0
W
Ne Zha
8,695
870
32
3
0
212,576
0
L
Hera
7,224
722
67
7
0
174,827
0
L
Odin
7,286
729
21
2
0
194,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role