Player Matchup

Neith
Neith
Juank80
Neith
Level 141
God Stats
44W - 44L
1,600 SR
Queue Stats
210W - 228L
1,506 Elo+
Solo
Discordia
Discordia
iElusiveZulu
Discordia
Level 26
God Stats
5W - 5L
1,496 SR
Queue Stats
51W - 66L
1,352 Elo+
Party 1
Bacchus
Bacchus
xguiltyOD
Bacchus
Level 67
God Stats
1W - 5L
1,474 SR
Queue Stats
44W - 67L
1,390 Elo+
Party 1
Team Averages
Level 78
1,523 SR
1,416 Elo+

VS

Team Averages
Level 96
1,570 SR
1,434 Elo+
Surtr
Surtr
WeaponxJVstealth
Surtr
Level 68
God Stats
5W - 5L
1,498 SR
Queue Stats
27W - 29L
1,449 Elo+
Solo
Ravana
Ravana
kendrIckLEMUR96
Ravana
Level 119
God Stats
27W - 22L
1,576 SR
Queue Stats
318W - 326L
1,361 Elo+
Solo
Ix Chel
Ix Chel
rose61798
Ix Chel
Level 102
God Stats
4W - 11L
1,638 SR
Queue Stats
5W - 14L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juank80
Neith
12
0 / 2 / 0
6,713
671
5,874
8,271
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
iElusiveZulu
Discordia
11
0 / 3 / 1
6,515
652
5,011
6,201
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
xguiltyOD
Bacchus
12
1 / 1 / 0
6,658
666
3,559
7,713
7,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,112
711
4,183
8,676
7,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 3
7,415
742
8,757
8,222
5,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
rose61798
Ix Chel
13
4 / 1 / 1
7,974
797
5,786
6,320
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Juank80
Neith
0
2
0
0
W
0
0
6
3
L
Discordia
iElusiveZulu
Discordia
0
3
1
0.17
W
2
0
3
3.5
W
Ix Chel
rose61798
Ix Chel
4
1
1
4.5
L
Bacchus
xguiltyOD
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
18,726
22,185
Taken
23,218
14,142
Mitigated
14,928
4,332
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Juank80
Neith
5,874
3,049
0
3,938
8,271
3,869
0
2,124
6,147
0
33,703
W
4,183
1,193
0
1,734
8,676
7,051
246
3,435
5,223
306
16,963
L
Discordia
iElusiveZulu
Discordia
5,011
164
0
0
6,201
2,282
0
1,776
4,425
19,968
0
W
8,757
1,793
0
2,565
8,222
5,317
0
2,997
5,208
0
24,273
W
Ix Chel
rose61798
Ix Chel
5,786
636
1,530
1,878
6,320
2,560
32
1,969
4,336
36,352
1,057
L
Bacchus
xguiltyOD
Bacchus
3,559
119
0
394
7,713
7,991
0
2,075
5,638
11,263
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
22,501
120
Minions Killed
127
0
Camps Cleared
0
516,665
Distance Traveled
563,227
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,713
671
78
8
0
157,569
0
W
Surtr
7,112
711
27
3
0
168,755
0
L
Discordia
6,515
652
32
3
0
164,302
0
W
Ravana
7,415
742
33
3
0
214,010
2
W
Ix Chel
7,974
797
67
7
0
180,462
6
L
Bacchus
6,658
666
10
1
0
194,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role