Player Matchup

Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
CaptainDaylight
Geb
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,795 MMR
Party 1
Chiron
Chiron
Platinum V
EdEddEddyX
Chiron
Platinum V
Level 63
God Stats
12W - 13L
1,406 SR
Queue Stats
117W - 106L
1,760 MMR
Solo
Vamana
Vamana
Gold II
ThunderC00kie
Vamana
Gold II
Level 161
God Stats
8W - 4L
1,571 SR
Queue Stats
86W - 80L
1,795 MMR
Party 1
Tiamat
Tiamat
Platinum III
UniQueSlaYeRz
Tiamat
Platinum III
Level 157
God Stats
2W - 1L
1,790 SR
Queue Stats
55W - 54L
1,798 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,553 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,599 SR
1,793 MMR
Nox
Nox
Gold III
CharlieAkuma
Nox
Gold III
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,786 MMR
Solo
Serqet
Serqet
Platinum I
Raenciyo
Serqet
Platinum I
Level 142
God Stats
3W - 2L
1,689 SR
Queue Stats
61W - 55L
1,985 MMR
Party 2
Odin
Odin
Gold III
SanBenitoo
Odin
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,645 MMR
Party 2
Ra
Ra
Platinum II
ne_zils
Ra
Platinum II
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
194W - 191L
1,808 MMR
Solo
Skadi
Skadi
Platinum IV
НочнойДемон
Skadi
Platinum IV
Level 172
God Stats
52W - 30L
1,808 SR
Queue Stats
256W - 255L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 1
6,427
584
4,918
9,446
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
6,137
558
3,460
7,900
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
EdEddEddyX
Chiron
11
0 / 1 / 3
6,357
578
4,728
5,868
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 0
6,403
582
6,370
7,677
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 0 / 4
6,700
609
5,459
3,472
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
AwilixSusanoAthenaThor

VS

Bans
Ao KuangKukulkanBake KujiraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,256
478
1,859
8,207
5,254
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Raenciyo
Serqet
10
1 / 2 / 1
5,443
495
2,837
10,144
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

10
0 / 1 / 1
5,721
520
4,045
8,894
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 3 / 0
5,757
523
3,791
6,302
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
1 / 3 / 1
5,679
516
4,161
6,144
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
1
5.5
W
1
1
5
3.5
L
0
1
2
1
W
Chiron
EdEddEddyX
Chiron
0
1
3
1.5
L
Serqet
Raenciyo
Serqet
1
2
1
0.75
L
0
1
1
0.5
W
2
0
0
2
W
2
0
4
4
L
1
3
0
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
16,693
34,363
Taken
39,691
21,527
Mitigated
21,355
14,498
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,918
1,519
0
6,869
9,446
4,322
0
1,278
7,796
0
50,368
W
3,460
272
0
1,498
7,900
5,868
0
1,449
6,375
15,791
0
L
1,859
257
0
1,566
8,207
5,254
0
2,337
5,812
18,605
761
W
Chiron
EdEddEddyX
Chiron
4,728
1,768
287
2,262
5,868
2,358
125
496
5,372
0
56,960
L
Serqet
Raenciyo
Serqet
2,837
652
0
3,593
10,144
3,938
0
2,202
7,770
0
34,350
L
4,045
420
0
2,577
8,894
7,774
0
633
7,600
0
39,185
W
6,370
3,558
0
2,746
7,677
6,419
0
746
6,068
0
46,422
W
5,459
152
0
836
3,472
2,560
0
659
2,641
45,568
2,110
L
3,791
223
324
997
6,302
2,531
0
2,472
3,605
44,919
803
L
4,161
1,486
0
825
6,144
1,858
13
664
5,480
0
42,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
27,856
367
Minions Killed
334
0
Camps Cleared
0
1,165,958
Distance Traveled
1,173,223
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,427
584
78
7
0
261,852
0
W
Geb
6,137
558
13
1
0
249,508
4
L
Nox
5,256
478
25
2
0
224,078
1
W
Chiron
6,357
578
102
9
0
205,942
4
L
Serqet
5,443
495
63
6
0
268,848
0
L
Odin
5,721
520
71
6
0
214,376
2
W
Vamana
6,403
582
82
7
0
209,077
0
W
Tiamat
6,700
609
92
8
0
239,579
2
L
Ra
5,757
523
96
9
0
235,015
0
L
Skadi
5,679
516
79
7
0
230,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role