Player Matchup

Scylla
Scylla
Bronze III
BBehemothh
Scylla
Bronze III
Level 109
God Stats
0W - 3L
1,223 SR
Queue Stats
59W - 79L
1,325 MMR
Solo
Tyr
Tyr
Silver III
LOIYAL-THEGREAT
Tyr
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
957 MMR
Party 1
Charon
Charon
Gold V
SpartanxWolfx
Charon
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,770 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,408 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,605 SR
1,299 MMR
Sol
Sol
Silver I
BigCorbss
Sol
Silver I
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 214L
1,068 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Im Alucard1345
Xing Tian
Gold IV
Level 154
God Stats
58W - 46L
1,703 SR
Queue Stats
784W - 847L
1,474 MMR
Party 2
Neith
Neith
Gold V
jtomaleri
Neith
Gold V
Level 143
God Stats
3W - 2L
1,612 SR
Queue Stats
6W - 11L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BBehemothh
Scylla
11
1 / 4 / 0
6,889
626
6,469
8,008
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,357
578
2,834
13,000
11,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
6,909
628
8,720
10,322
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BacchusAchillesThothNe ZhaBake Kujira

VS

Bans
KuzenboXbalanqueCupidKukulkanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,174
743
8,069
9,496
3,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Im Alucard1345
Xing Tian
12
1 / 0 / 7
7,712
701
5,872
10,536
9,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
jtomaleri
Neith
14
6 / 1 / 3
9,414
856
8,420
7,397
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
BBehemothh
Scylla
1
4
0
0.25
W
2
0
5
4.5
W
Xing Tian
Im Alucard1345
Xing Tian
1
0
7
4.5
L
0
4
1
0.13
L
0
1
1
0.5
W
Neith
jtomaleri
Neith
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
22,361
31,330
Taken
27,429
24,382
Mitigated
15,804
5,238
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BBehemothh
Scylla
6,469
885
0
1,240
8,008
3,050
0
2,909
5,007
21,326
586
W
8,069
3,142
0
6,655
9,496
3,497
1,391
5,536
3,721
42,633
2,142
W
Xing Tian
Im Alucard1345
Xing Tian
5,872
463
0
1,954
10,536
9,393
421
4,172
5,845
11,149
1,936
L
2,834
414
0
1,646
13,000
11,638
0
5,698
7,046
0
13,616
L
8,720
872
0
2,352
10,322
9,694
0
3,973
6,158
30,368
1,180
W
Neith
jtomaleri
Neith
8,420
3,342
0
2,627
7,397
2,914
1,506
4,188
3,059
0
38,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,155
Gold Earned
25,300
97
Minions Killed
145
0
Camps Cleared
0
565,926
Distance Traveled
602,813
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,889
626
32
3
0
180,998
0
W
Sol
8,174
743
70
6
0
202,329
0
W
Xing Tian
7,712
701
9
1
0
208,916
0
L
Tyr
6,357
578
24
2
0
191,285
1
L
Charon
6,909
628
41
4
0
193,643
0
W
Neith
9,414
856
66
6
0
191,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role