Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cadumaster96
Anubis
Level 61
God Stats
1W - 5L
1,713 SR
Queue Stats
7W - 9L
1,620 Elo+
Solo
Nike
Nike
Ourbarcardi z
Nike
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
100W - 104L
1,465 Elo+
Party 1
Izanami
Izanami
YuRdEdBuD
Izanami
Level 49
God Stats
1W - 4L
1,496 SR
Queue Stats
93W - 119L
1,227 Elo+
Party 1
Sol
Sol
ienvy697
Sol
Level 26
God Stats
2W - 6L
1,344 SR
Queue Stats
6W - 23L
1,191 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,401 Elo+

VS

Team Averages
Level 79
1,458 SR
1,360 Elo+
Guan Yu
Guan Yu
Celtics1822
Guan Yu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,340 Elo+
Solo
Hera
Hera
FuLLkeR
Hera
Level 68
God Stats
12W - 11L
1,452 SR
Queue Stats
88W - 105L
1,378 Elo+
Solo
Arachne
Arachne
Mighty_1_Atlas
Arachne
Level 87
God Stats
8W - 2L
1,500 SR
Queue Stats
214W - 196L
1,331 Elo+
Party 2
Medusa
Medusa
hypercrazykid
Medusa
Level 66
God Stats
1W - 1L
1,428 SR
Queue Stats
77W - 72L
1,440 Elo+
Solo
Ishtar
Ishtar
superrsayan980
Ishtar
Level 69
God Stats
5W - 8L
1,410 SR
Queue Stats
216W - 199L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 1
5,109
511
2,203
7,910
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
9
1 / 3 / 0
4,787
479
2,974
6,548
2,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
6,036
604
5,467
7,578
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
YuRdEdBuD
Izanami
9
1 / 4 / 0
5,442
544
2,098
7,263
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,322
632
4,864
7,607
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Celtics1822
Guan Yu
10
1 / 1 / 0
6,028
603
3,554
8,519
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
FuLLkeR
Hera
10
2 / 0 / 3
5,618
562
4,307
5,061
2,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 2
6,343
634
4,133
5,362
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 0
5,505
551
3,848
5,409
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 3
5,862
586
7,004
7,737
2,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
13
13
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Anubis
1
3
0
0.33
W
Guan Yu
Celtics1822
Guan Yu
1
1
0
1
W
Hera
FuLLkeR
Hera
2
0
3
3.5
W
4
0
2
5
L
1
2
0
0.5
L
Izanami
YuRdEdBuD
Izanami
1
4
0
0.25
W
4
1
0
4
L
1
3
0
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
22,846
36,906
Taken
32,088
19,726
Mitigated
13,766
9,831
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,203
896
144
3,070
7,910
5,133
14
1,226
6,684
27,719
18,963
L
Anubis
2,974
35
0
1,251
6,548
2,977
0
1,096
5,452
24,622
0
W
Guan Yu
Celtics1822
Guan Yu
3,554
560
0
2,038
8,519
5,069
109
432
7,293
0
31,290
W
Hera
FuLLkeR
Hera
4,307
830
0
2,538
5,061
2,157
404
2,369
2,692
24,771
0
W
4,133
3,202
0
2,129
5,362
1,904
414
846
4,390
0
41,633
L
5,467
279
0
2,354
7,578
6,733
0
0
7,578
0
39,080
L
Izanami
YuRdEdBuD
Izanami
2,098
1,000
280
370
7,263
2,471
0
1,589
5,674
0
30,479
W
3,848
1,155
0
47
5,409
1,898
0
1,919
3,490
0
29,149
L
4,864
2,043
0
2,362
7,607
2,412
0
396
7,211
41,089
6,796
W
7,004
3,464
0
2,574
7,737
2,738
868
4,202
3,535
0
39,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
29,356
327
Minions Killed
250
0
Camps Cleared
0
964,282
Distance Traveled
1,025,409
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,109
511
79
8
0
186,178
0
L
Anubis
4,787
479
33
3
0
187,400
0
W
Guan Yu
6,028
603
55
6
0
216,059
0
W
Hera
5,618
562
34
3
0
176,501
0
W
Arachne
6,343
634
70
7
0
261,462
0
L
Nike
6,036
604
81
8
0
216,901
1
L
Izanami
5,442
544
62
6
0
185,618
0
W
Medusa
5,505
551
32
3
0
208,992
0
L
Sol
6,322
632
72
7
0
188,185
0
W
Ishtar
5,862
586
59
6
0
162,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role