Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Silver IV
Perjam
Ix Chel
Silver IV
Level 157
God Stats
2W - 0L
1,505 SR
Queue Stats
71W - 67L
1,357 MMR
Solo
Bacchus
Bacchus
Silver I
Vitao x IMT
Bacchus
Silver I
Level 142
God Stats
12W - 5L
1,500 SR
Queue Stats
65W - 66L
1,307 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,501 SR
1,433 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,430 SR
1,209 MMR
Agni
Agni
Bronze III
BostaAguatica
Agni
Bronze III
Level 124
God Stats
0W - 4L
1,421 SR
Queue Stats
3W - 9L
1,361 MMR
Solo
Ares
Ares
Bronze III
LeaHijodelDiablo
Ares
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,358 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
OReiZeus
Danzaburou
Bronze IV
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,368 MMR
Solo
Nike
Nike
Silver III
XXLeofedadoXX
Nike
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,065 MMR
Party 1
Cupid
Cupid
Silver III
ksfeeders
Cupid
Silver III
Level 159
God Stats
5W - 12L
1,229 SR
Queue Stats
144W - 166L
891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 0 / 2
6,641
664
2,286
8,573
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
 
Chaac
11
1 / 0 / 0
6,244
624
6,801
7,215
6,828
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
10
2 / 1 / 0
5,943
594
4,025
5,209
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Perjam
Ix Chel
10
2 / 0 / 2
5,672
567
5,017
5,580
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Vitao x IMT
Bacchus
10
1 / 0 / 2
5,810
581
4,477
7,331
5,780
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Maman BrigitteAthenaAo KuangThanatos

VS

Bans
AnubisMulanBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,837
484
2,985
4,991
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
4,683
468
3,575
8,438
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
OReiZeus
Danzaburou
8
1 / 1 / 0
4,794
479
1,034
3,976
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,376
538
4,769
11,096
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
ksfeeders
Cupid
8
0 / 1 / 0
4,880
488
3,379
5,801
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
2
3
W
Chaac
 
Chaac
1
0
0
1
W
Anhur
 
Anhur
2
1
0
2
L
0
2
0
0
L
0
3
1
0.17
L
Danzaburou
OReiZeus
Danzaburou
1
1
0
1
W
Ix Chel
Perjam
Ix Chel
2
0
2
3
W
Bacchus
Vitao x IMT
Bacchus
1
0
2
2
L
0
1
0
0
L
Cupid
ksfeeders
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
15,742
33,908
Taken
34,302
20,668
Mitigated
20,210
15,530
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,286
1,472
0
3,411
8,573
3,913
0
883
7,690
0
67,739
W
Chaac
 
Chaac
6,801
1,748
0
4,118
7,215
6,828
0
0
6,488
0
47,046
W
Anhur
 
Anhur
4,025
2,715
0
1,541
5,209
1,828
971
1,548
3,661
0
51,106
L
2,985
114
0
652
4,991
1,670
0
2,910
2,081
31,415
0
L
3,575
367
0
1,792
8,438
6,296
0
4,088
4,350
10,417
0
L
Danzaburou
OReiZeus
Danzaburou
1,034
431
0
334
3,976
1,443
0
1,154
2,822
0
20,039
W
Ix Chel
Perjam
Ix Chel
5,017
446
523
1,600
5,580
2,319
0
2,720
2,860
42,004
0
W
Bacchus
Vitao x IMT
Bacchus
4,477
619
1,409
2,928
7,331
5,780
0
1,840
5,491
17,844
0
L
4,769
1,566
0
3,676
11,096
9,120
0
52
10,366
0
38,566
L
Cupid
ksfeeders
Cupid
3,379
2,202
161
2,179
5,801
1,681
0
1,290
4,511
0
30,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
24,570
367
Minions Killed
252
0
Camps Cleared
0
1,042,320
Distance Traveled
911,941
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,641
664
102
10
0
260,001
0
W
Chaac
6,244
624
87
9
0
187,181
6
W
Anhur
5,943
594
80
8
0
168,874
0
L
Agni
4,837
484
65
7
0
173,382
3
L
Ares
4,683
468
12
1
0
220,710
3
L
Danzaburou
4,794
479
40
4
0
142,918
0
W
Ix Chel
5,672
567
73
7
0
200,728
5
W
Bacchus
5,810
581
25
3
0
225,536
0
L
Nike
5,376
538
75
8
0
188,415
0
L
Cupid
4,880
488
60
6
0
186,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role