Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AsrieltheDark
Hachiman
Level 112
God Stats
4W - 10L
1,074 SR
Queue Stats
432W - 437L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Capolot_Lee
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,343 Elo+
Solo
Ganesha
Ganesha
DazZdiLLusION
Ganesha
Level 123
God Stats
19W - 15L
1,733 SR
Queue Stats
558W - 562L
1,443 Elo+
Solo
Hera
Hera
Nunchisis
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,393 Elo+

VS

Team Averages
Level 66
1,487 SR
1,426 Elo+
Geb
Geb
JimmyBunionham
Geb
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,391 Elo+
Solo
Agni
Agni
ShaunV06
Agni
Level 103
God Stats
3W - 3L
1,715 SR
Queue Stats
343W - 326L
1,522 Elo+
Solo
Poseidon
Poseidon
fariytail15555
Poseidon
Level 67
God Stats
5W - 2L
1,218 SR
Queue Stats
104W - 70L
1,494 Elo+
Solo
Susano
Susano
xXTheLabXx
Susano
Level 55
God Stats
5W - 4L
1,500 SR
Queue Stats
631W - 653L
1,380 Elo+
Party 1
Charon
Charon
xXsushiopsXx
Charon
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 199L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 4 / 4
7,494
749
5,375
13,651
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
AsrieltheDark
Hachiman
12
1 / 3 / 3
7,031
703
7,312
8,534
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Capolot_Lee
The Morrigan
14
3 / 5 / 4
7,846
785
7,120
7,733
3,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
0 / 2 / 7
7,905
791
5,640
12,775
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
12
2 / 7 / 2
7,270
727
3,648
10,434
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
8,155
816
8,917
12,560
17,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Agni
15
3 / 1 / 14
8,539
854
7,977
5,180
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
12
3 / 2 / 8
7,610
761
6,683
4,303
1,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
xXTheLabXx
Susano
14
9 / 3 / 9
8,842
884
13,948
9,617
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
17
3 / 0 / 18
9,040
904
10,662
4,607
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
6
Kills
21
21
Deaths
8
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
4
0.5
L
Hachiman
AsrieltheDark
Hachiman
1
3
3
0.83
L
The Morrigan
Capolot_Lee
The Morrigan
3
5
4
1
L
Ganesha
0
2
7
1.75
W
3
2
12
4.5
L
Hera
2
7
2
0.43
W
Agni
3
1
14
10
W
Poseidon
3
2
8
3.5
W
Susano
xXTheLabXx
Susano
9
3
9
4.5
W
Charon
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
48,187
53,127
Taken
36,267
41,222
Mitigated
30,460
10,195
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,375
1,624
998
2,476
13,651
14,305
0
9,986
3,061
9,273
1,122
L
Hachiman
AsrieltheDark
Hachiman
7,312
2,544
609
826
8,534
4,035
0
3,656
4,878
0
17,293
L
The Morrigan
Capolot_Lee
The Morrigan
7,120
2,017
542
530
7,733
3,796
0
3,822
3,719
17,960
0
L
Ganesha
5,640
675
366
3,352
12,775
13,525
0
8,228
3,989
14,516
252
W
8,917
1,276
2,165
1,744
12,560
17,348
27
8,879
3,681
16,587
1,133
L
Hera
3,648
1,938
78
418
10,434
5,561
0
6,060
4,336
8,809
0
W
Agni
7,977
291
344
756
5,180
2,530
0
2,623
2,557
34,644
674
W
Poseidon
6,683
791
1,288
874
4,303
1,697
125
2,202
2,101
13,162
0
W
Susano
xXTheLabXx
Susano
13,948
3,023
1,339
1,883
9,617
4,902
41
4,914
4,703
0
20,630
W
Charon
10,662
1,115
43
1,261
4,607
3,983
514
2,756
1,851
18,188
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
42,186
89
Minions Killed
127
0
Camps Cleared
0
840,136
Distance Traveled
972,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,494
749
18
2
0
167,676
0
L
Hachiman
7,031
703
23
2
0
165,934
0
L
The Morrigan
7,846
785
28
3
0
170,999
0
L
Ganesha
7,905
791
0
0
0
195,398
0
W
Geb
8,155
816
18
2
0
193,999
0
L
Hera
7,270
727
20
2
0
140,129
0
W
Agni
8,539
854
52
5
0
190,695
0
W
Poseidon
7,610
761
13
1
0
131,391
0
W
Susano
8,842
884
18
2
0
230,843
0
W
Charon
9,040
904
26
3
0
225,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role