Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Kerwoon
He Bo
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 26L
1,373 Elo+
Party 1
Skadi
Skadi
Nortos
Skadi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,373 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,415 Elo+

VS

Team Averages
Level 79
1,544 SR
1,553 Elo+
Chaac
Chaac
Gruzinas
Chaac
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,554 Elo+
Party 2
Rama
Rama
Haribobizla
Rama
Level 78
God Stats
2W - 2L
1,631 SR
Queue Stats
144W - 139L
1,470 Elo+
Solo
Anubis
Anubis
TrollAsasin
Anubis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 0 / 5
7,254
725
6,877
8,866
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Kerwoon
He Bo
14
4 / 1 / 3
8,103
810
4,369
5,000
1,575
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Nortos
Skadi
13
2 / 0 / 5
7,618
762
6,094
4,569
1,874
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gruzinas
Chaac
10
0 / 1 / 0
6,293
629
2,871
7,553
5,934
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 2 / 0
7,280
728
3,244
6,241
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
1 / 4 / 0
7,199
720
5,064
6,666
3,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
1
1
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
5
3.5
L
Chaac
Gruzinas
Chaac
0
1
0
0
L
0
2
0
0
W
He Bo
Kerwoon
He Bo
4
1
3
5.5
W
Skadi
Nortos
Skadi
2
0
5
4.5
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
11,179
18,435
Taken
20,460
11,581
Mitigated
11,649
3,666
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,877
402
0
1,806
8,866
8,132
90
3,099
5,756
0
23,072
L
Chaac
Gruzinas
Chaac
2,871
448
0
1,034
7,553
5,934
0
1,345
5,953
0
13,053
L
3,244
2,241
0
1,058
6,241
2,540
0
1,149
4,999
0
27,797
W
He Bo
Kerwoon
He Bo
4,369
398
0
1,290
5,000
1,575
650
935
4,065
24,676
0
W
Skadi
Nortos
Skadi
6,094
2,413
54
516
4,569
1,874
800
1,066
3,492
0
28,750
L
Anubis
5,064
252
0
252
6,666
3,175
0
1,945
4,430
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
20,772
129
Minions Killed
134
0
Camps Cleared
0
558,672
Distance Traveled
518,999
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,254
725
29
3
0
211,432
0
L
Chaac
6,293
629
12
1
0
184,501
0
L
Rama
7,280
728
60
6
0
178,913
0
W
He Bo
8,103
810
50
5
0
186,121
4
W
Skadi
7,618
762
50
5
0
161,119
1
L
Anubis
7,199
720
62
6
0
155,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role