Player Matchup

Charon
Charon
Gold II
BUSTLEMUSCLE
Charon
Gold II
Level 157
God Stats
3W - 5L
1,554 SR
Queue Stats
102W - 99L
1,575 MMR
Party 2
Fenrir
Fenrir
Bronze III
D33b in you
Fenrir
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Geb
Geb
Silver I
Fearless P3
Geb
Silver I
Level 104
God Stats
1W - 1L
1,569 SR
Queue Stats
14W - 17L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Silver I
Hell Luzbel
Aphrodite
Silver I
Level 130
God Stats
8W - 10L
1,566 SR
Queue Stats
9W - 13L
1,500 MMR
Party 3
Ullr
Ullr
Gold I
PleaseBuild
Ullr
Gold I
Level 129
God Stats
91W - 103L
1,470 SR
Queue Stats
243W - 257L
1,435 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,532 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,531 SR
1,504 MMR
Osiris
Osiris
Bronze III
Ianxm
Osiris
Bronze III
Level 125
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Agni
Agni
Gold IV
MattDenmark
Agni
Gold IV
Level 157
God Stats
6W - 1L
1,629 SR
Queue Stats
24W - 24L
1,504 MMR
Party 4
Anhur
Anhur
Platinum IV
Otonno
Anhur
Platinum IV
Level 117
God Stats
49W - 34L
1,641 SR
Queue Stats
146W - 117L
1,578 MMR
Party 1
Camazotz
Camazotz
Platinum IV
R6tic
Camazotz
Platinum IV
Level 90
God Stats
8W - 7L
1,309 SR
Queue Stats
93W - 83L
1,433 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Shady0Thumbs
Sylvanus
Gold IV
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 27L
1,504 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 1 / 1
5,670
567
2,179
5,805
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 2 / 1
5,306
531
3,167
9,315
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,743
474
3,878
7,744
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Hell Luzbel
Aphrodite
9
0 / 4 / 0
5,049
505
3,749
8,515
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
4,802
480
2,502
6,217
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SurtrAthenaBake KujiraAwilix

VS

Bans
VamanaBellonaThanatosCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ianxm
Osiris
12
2 / 0 / 2
6,937
694
6,069
7,907
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 1 / 2
5,962
596
6,391
5,765
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Otonno
Anhur
12
2 / 0 / 0
5,961
596
5,735
5,119
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
R6tic
Camazotz
12
3 / 1 / 2
6,039
604
3,895
8,983
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Shady0Thumbs
Sylvanus
10
0 / 0 / 1
5,836
584
2,703
5,666
3,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
1
1.5
L
Fenrir
1
2
1
0.75
L
0
0
0
0
L
Aphrodite
Hell Luzbel
Aphrodite
0
4
0
0
W
Osiris
Ianxm
Osiris
2
0
2
3
W
2
1
2
3
W
Anhur
Otonno
Anhur
2
0
0
2
L
0
2
0
0
W
Camazotz
R6tic
Camazotz
3
1
2
4
W
Sylvanus
Shady0Thumbs
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
24,793
37,596
Taken
33,440
15,082
Mitigated
17,197
11,678
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,179
140
0
1,250
5,805
2,417
0
3,234
2,571
38,276
0
L
Fenrir
3,167
730
0
2,057
9,315
4,130
0
2,938
6,377
0
40,899
L
3,878
130
0
2,784
7,744
4,643
0
2,579
5,165
17,171
0
L
Aphrodite
Hell Luzbel
Aphrodite
3,749
399
348
4,250
8,515
2,439
0
0
7,805
32,737
1,475
W
Osiris
Ianxm
Osiris
6,069
1,238
0
1,766
7,907
6,182
0
2,967
4,940
0
47,513
W
6,391
421
0
1,724
5,765
1,906
0
1,295
4,282
48,305
0
W
Anhur
Otonno
Anhur
5,735
3,754
0
1,899
5,119
2,035
270
1,487
3,632
0
53,110
L
2,502
1,119
0
989
6,217
1,453
0
336
5,881
0
37,982
W
Camazotz
R6tic
Camazotz
3,895
995
0
5,372
8,983
3,112
168
1,370
7,531
0
45,135
W
Sylvanus
Shady0Thumbs
Sylvanus
2,703
997
1,692
3,396
5,666
3,962
0
2,304
3,320
18,952
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
30,735
311
Minions Killed
353
0
Camps Cleared
0
1,007,351
Distance Traveled
1,046,199
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,670
567
84
8
0
208,889
0
L
Fenrir
5,306
531
76
8
0
230,909
2
L
Geb
4,743
474
23
2
0
225,200
2
L
Aphrodite
5,049
505
60
6
0
162,537
1
W
Osiris
6,937
694
80
8
0
193,198
1
W
Agni
5,962
596
72
7
0
205,219
1
W
Anhur
5,961
596
94
9
0
189,128
1
L
Ullr
4,802
480
68
7
0
179,816
1
W
Camazotz
6,039
604
79
8
0
261,556
1
W
Sylvanus
5,836
584
28
3
0
197,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role